A lot of people were asking for this so, this is the lightest/simplest way of doing this. Although this isn't a complete removal, because this is transforming MW into Thunder, it far less of a heavy lock-down.
This means you see the damage as one total hit, instead of split into several hits like MW does
Find your CO Folder, open the ini folder, and then MagicEffect.ini
Likely, one of these directories:
As soon as you open the file, you should see the header [10000], copy whats under it. Assuming it never changes it should be this:
Now Ctrl+F the header [116600].
116600 to 116604 (inclusive) are Mortal Wound. Replace their body with what you copied from thunder, for example:
Save file, re-log. Mortal Wound should now be Thunder whenever you get attacked.
This means you see the damage as one total hit, instead of split into several hits like MW does
Find your CO Folder, open the ini folder, and then MagicEffect.ini
Likely, one of these directories:
Code:
C:\Program Files (x86)\NetDragon\Conquer Online 2.0\ini\MagicEffect.ini C:\Program Files\NetDragon\Conquer Online 2.0\ini\MagicEffect.ini
Code:
Name=Thunder ActOfAttacker=903 ClientRepresent=1 IntoneDuration=500 SortOfAct=1 TraceEffectOriginYOffset=100 TraceEffectTargetYOffset=100 Status=145 Desc=Upgradable DescEx=Magic~attack IntoneEffect=Intone-1 Role3DEffectOfTarget=Thunder SoundOfTarget=sound\thunder.wav
116600 to 116604 (inclusive) are Mortal Wound. Replace their body with what you copied from thunder, for example:
Code:
[116600] Name=Thunder ActOfAttacker=903 ClientRepresent=1 IntoneDuration=500 SortOfAct=1 TraceEffectOriginYOffset=100 TraceEffectTargetYOffset=100 Status=145 Desc=Upgradable DescEx=Magic~attack IntoneEffect=Intone-1 Role3DEffectOfTarget=Thunder SoundOfTarget=sound\thunder.wav