Anyone here ever worked on Status Effects Like Bleeding/Poison/Stun/Slow ?
For example these attributes
DST_CHR_CHANCESTUN
DST_CHR_CHANCEPOISON
DST_CHR_CHANCEBLEEDING
For example these attributes
DST_CHR_CHANCESTUN
DST_CHR_CHANCEPOISON
DST_CHR_CHANCEBLEEDING