I tried everything, if you could fix it post it back here
Code:
if (Splitter[0] == "/aimbot")
{
bool going = false;
byte Chance = 0;
Chance = byte.Parse(Splitter[1]);
if (Splitter[1] != "off")
{
going = true;
}
else
{
going = false;
}
byte win = (byte)General.Rand.Next(0, 100);
ushort wait = (ushort)General.Rand.Next(750, 1600);
while (going)
{
Character Char = Other.CharNearest(MyChar.LocX, MyChar.LocY, MyChar.LocMap, false);
if (Char.Team != MyChar.Team && Char.GuildID != MyChar.GuildID)
{
if (Char.Alive && MyMath.PointDistance(MyChar.LocX, MyChar.LocY, Char.LocX, Char.LocY) <= 10 && Char.LocMap == MyChar.LocMap)
{
if (win <= Chance)
{
MyChar.UseSkill(1045, Char.LocX, Char.LocY, Char.UID);
}
else
{
MyChar.UseSkill(1045, (ushort)(Char.LocX + 2), Char.LocY, Char.UID);
}
System.Threading.Thread.Sleep((ushort)wait);
}
}
}
}