[Request] remove sockets in Phoenix Castle

06/10/2009 16:44 editor05#1
Anybody wanna share, maybe a simple example on how i can start code in on how to remove sockets in pc
06/10/2009 17:53 yuko#2
search for
public static void SocketGem(int ItemID, int GItemID, int Socket, ClientSocket CSocket)
you'll find out what to do
06/10/2009 17:56 Kiyono#3
Oops, read the first post wrong =/
06/10/2009 18:03 yuko#4
lol its easy to do it :d its just if and else
when you do remove you'll get the other message so you just tell the npc to remove the gems and thats it
06/10/2009 18:47 danielachraf#5
lol you mean remove The gems ? if you mean that it works
06/14/2009 06:05 raidenx123#6
No...he means remove the socket, example:

SuperKingofSword +3
blah
blah
blah
2soc(s)
---------------------
SuperKingofSword +3
blah
blah
blah
1soc(s)

If he means remove npc then go to cq_npc and find the name of npc, and remove the row.
06/14/2009 08:13 editor05#7
i mean remove the gems in the socket of items/weapons... :D
06/15/2009 17:38 raidenx123#8
Oh i see, isn't that already working lol
06/15/2009 17:42 danielachraf#9
Quote:
Originally Posted by raidenx123 View Post
Oh i see, isn't that already working lol
yes i said that
06/15/2009 17:42 Incariuz#10
Depends on the source. Perhaps when people ask for help, they should clarify what source is being used. Otherwise, people just end up running around like chicken's with their heads cut off trying to help someone with the wrong thing. In the end, people start to get frustrated and don't bother. So my question is.... What Source?
06/16/2009 09:56 editor05#11
CoEmu 2... thanks