how do i lower this exp rate to medium rate

05/20/2013 17:54 exorcismman#1
hello guys how to change this exp rate to medium rate or lower rate

Code:
static ulong[] levelExperience = new ulong[144] { 120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600,  600, 960, 1200, 2400, 2400,  
            2400, 25767403764, 77302211292, 231906633876, 347859950814, 447859950814, 547859950814, 1174030000000, 1761040000000, 2641550000000 };
thank in advance
05/20/2013 18:55 Spirited#2
You posed this to the wrong section.
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05/20/2013 19:09 exorcismman#3
damn i did it again im very sorry sir....kindly move it to correct section very very sorry sir i would not do it again T_T
05/20/2013 19:50 Spirited#4
Quote:
Originally Posted by exorcismman View Post
damn i did it again im very sorry sir....kindly move it to correct section very very sorry sir i would not do it again T_T
I don't have the authority to move the thread. I have notified a moderator though, so it should be moved soon.
05/21/2013 04:03 exorcismman#5
fang do u know what is the normal rate of lvl exp in version 5700+ like i show in the first post if its ok coz i missed up i already change the navicat but rates but nothing happen still the same they got lvlup so fast :)
05/21/2013 06:28 Spirited#6
Quote:
Originally Posted by exorcismman View Post
fang do u know what is the normal rate of lvl exp in version 5700+ like i show in the first post if its ok coz i missed up i already change the navicat but rates but nothing happen still the same they got lvlup so fast :)
I don't use public sources at all, but from what I remember when reading Alex's source privately, it might be in your configuration table or some configuration file (like the server's configuration file). It certainly wouldn't be the experience required to level up (what you posted, so don't mess with that).
05/21/2013 12:46 mujake#7
those numbers were edited before he would get his hands on the source, those were the problem from what i have talk with him.
05/23/2013 01:23 pro4never#8
Then he should take them from any public source, or decrypt the levelexp.dat file in the client to get the accurate values.
05/23/2013 02:42 wolvreen2006#9
Quote:
Originally Posted by pro4never View Post
Then he should take them from any public source, or decrypt the levelexp.dat file in the client to get the accurate values.
and how he decrypt lt
i tryed itemtypy decrypt , but not work
05/23/2013 20:31 pro4never#10
Search. Datcryptor should work just fine on it.
06/06/2013 14:02 Soulfly25#11
Quote:
private static ulong[] levelExperience = new ulong[] {
120L, 180L, 240L, 360L, 600L, 960L, 0x4b0L, 0x960L, 0xe10L, 0x20d0L, 0x2ee0L, 0x3840L, 0x4650L, 0x5460L, 0x5876L, 0x7dcbL,
0x9239L, 0xb9c4L, 0xdd21L, 0x10ca4L, 0x11373L, 0x128a0L, 0x17dc5L, 0x1c094L, 0x1d815L, 0x1e44dL, 0x1ef00L, 0x239d6L, 0x2a57cL, 0x3040eL, 0x316d3L, 0x33cc0L,
0x3b9deL, 0x45c7fL, 0x4ab42L, 0x4c620L, 0x4f380L, 0x59658L, 0x69f27L, 0x7072eL, 0x7bb72L, 0x8b28aL, 0xb1dcfL, 0xcfb8dL, 0xdfbffL, 0xe44ceL, 0xe5b00L, 0x106d71L,
0x136bccL, 0x14b8aaL, 0x15219dL, 0x168f00L, 0x18e8b6L, 0x1d0a00L, 0x1f867aL, 0x201e5cL, 0x1d503dL, 0x24e232L, 0x2b8a56L, 0x2e9beeL, 0x2f7931L, 0x313800L, 0x3a2692L, 0x43b788L,
0x4a78ddL, 0x4bd9d2L, 0x4dee00L, 0x564026L, 0x6463daL, 0x68f327L, 0x6c591cL, 0x6d3799L, 0x8af5acL, 0xa1b02eL, 0xab3645L, 0xae1728L, 0xae5100L, 0xc49408L, 0xe784c7L, 0xf2919eL,
0xf6a3d7L, 0x1005900L, 0x1256e48L, 0x1554418L, 0x16b7430L, 0x1718f88L, 0x17b6500L, 0x19f0a4dL, 0x1e8c98dL, 0x2029599L, 0x20b3e75L, 0x2153400L, 0x25a2a63L, 0x2bc0d27L, 0x2ea864cL, 0x2f6cec4L,
0x30b4c00L, 0x353917bL, 0x3ddd6aaL, 0x41393fbL, 0x4250d02L, 0x48e1f38L, 0x5c75a05L, 0x6b74f93L, 0x7286f72L, 0x7427e88L, 0x79c3e00L, 0x83145e7L, 0xb8bdf02L, 0x185e4896L, 0x1b19c8fdL, 0x1b7c38fdL,
0x1bf744fdL, 0x1c7250fdL, 0x1ca388fdL, 0x1ced5cfdL, 0x1d6868fdL, 0x229af2ceL, 0x2ac3095bL, 0x10d3290aL, 0x143097a6L, 0x183a4f94L, 0x1d12c5e4L, 0x22e353dfL, 0x29dd97d8L, 0x323d1c9dL, 0x3c495589L, 0x3fffffffL,
0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL
};

Here is the Solution of your problem
06/06/2013 15:02 Super Aids#12
^and why the hell do you store it all in hex.
06/06/2013 15:49 LordGragen.#13
and i still dont see point using hex on conquer online, maybe coz i dont understand them well but does it matter if its in hex or normal.
06/06/2013 18:18 Spirited#14
There are usually no benefits of using HEX in C#. The compiler automatically converts all numbers to hex when building the project. The only benefit would be using it for packet logging byte streams. It makes combining bytes into shorts and ints a lot easier to do. People who use HEX extensively in C# really don't care about reusability and readability.
06/07/2013 05:45 mujake#15
they are in hex as the result of an reflector used to get the source project from the .exe, something like that...