[PROBLEM]Client - Armoor-Shiels

05/20/2013 13:28 s3da71v#1
Hello epvp .. i have a little problem with armoors ... and shield ... when i put armoors or shield's on character don't walk .. i have here 2 screen's :
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here it's sys error :

0520 14:05:06416 :: invalid idx 0
0520 14:05:11470 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0520 14:05:12576 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0520 14:05:18066 :: CreateFromMemoryFile: Cannot create texture
0520 14:05:40766 :: Cannot find item by 0
0520 14:05:40961 :: Cannot find item by 0
0520 14:05:41326 :: Cannot find item by 0
0520 14:09:19780 :: invalid idx 0
05/20/2013 13:32 NabbHackeR#2
look at your movement speed.. your database-item_proto is soo bad.

in the armors/shield it's a big negative number ..and when the movement speed is lower than 0 the pg stays in that position.

solution: resolve the mov_speed of every item manually or take another query of that item.

or take another item proto directly :)
05/20/2013 13:35 s3da71v#3
yes it's true i had change my item_proto with official from gameforge... hmm so only this is the problem .. i make-it manualy..i hope it works .. thank you man :P
05/20/2013 13:38 NabbHackeR#4
It will surely work.. change the mov_speed with the official from metin2 wiki if you want then /reload the game. :)