[QUESTION] Inventory Glow Effect?

05/11/2013 04:28 Danishinhell#1
I was wondering if anyone knew where the file for inventory electric glows are?

Refined, Unique, Elite, Super.

In addition to this, does anyone know how to add these glows to the normal items?

I.E. there are 9 qualities in Conquer

410301
410302
410303
410304
410305
410306
410307
410308
410309

How exactly would I go about changing the names of each status and the glow colour for each one.


I know that you can rename Normal, refined, unique, elite, and super in StrRes.ini

Numbers:
Code:
10076=Normal
10077=Refined
10078=Unique
10079=Elite
10080=Super


Anyone that figures this out for me gets $5 bucks into their paypal.
Thanks in advance, this has been driving me crazy.
05/11/2013 05:25 LordGragen.#2
you are wrong.

anything ends with 5 is normal
anything end with 6 is refined
anything end with 7 is unique
anything end with 8 is elite
anything end with 9 is super.

here is a small example
[Only registered and activated users can see links. Click Here To Register...]

as you can see some items end up with 9 since 9 is the super item.


and to answer your question .

the glow files are in (client/data/pic ) make sure to dump your data.wdf
05/11/2013 06:43 Spirited#3
Quote:
Originally Posted by LordGragen. View Post
you are wrong.

anything ends with 5 is normal
anything end with 6 is refined
anything end with 7 is unique
anything end with 8 is elite
anything end with 9 is super.

here is a small example
[Only registered and activated users can see links. Click Here To Register...]

as you can see some items end up with 9 since 9 is the super item.


and to answer your question .

the glow files are in (client/data/pic ) make sure to dump your data.wdf
He's not wrong. There are nine quality values in Conquer Online. You rename the qualities in StrRes.ini (as he mentioned). You change the glow effects using the method you used. Check this thread out for information on how to decompress data.wdf and how to view and edit the files form it:
[Only registered and activated users can see links. Click Here To Register...]

Regarding the paypal payment of $5, please do not send it to me. I don't accept money for helping members here. It should be something members want to do, not get paid to do. Cheers, good luck, have fun, etc. If you have any further questions, feel free to ask.
05/11/2013 07:34 LordGragen.#4
i am talking about this

10076=Normal (6 is not normal its refine)
10077=Refined (7 is unique)
10078=Unique (8 is elite)
10079=Elite (9 is super )
10080=Super


and as fangs said no need to offer money for asking questions, if i had to offer 5$ for every question i asked then if i count it should be around 2-3 k $ XD
05/11/2013 10:08 Spirited#5
Quote:
Originally Posted by LordGragen. View Post
i am talking about this

10076=Normal (6 is not normal its refine)
10077=Refined (7 is unique)
10078=Unique (8 is elite)
10079=Elite (9 is super )
10080=Super


and as fangs said no need to offer money for asking questions, if i had to offer 5$ for every question i asked then if i count it should be around 2-3 k $ XD
Answering questions or answering questions correctly? There's a small difference in that claim that could alter your logic immensely. :) Anyways, I'm very confused on what you're saying above, but as I've mentioned before, stop trying to defend yourself. Nobody here is after you in any way. We're here as a community and develop as a community.

Not all items have 0-9 qualities, but the ones that do go like so:
0 - Fixed.
1 - (Not used in quality, used in item differentiation).
2 - (Not used in quality, used in item differentiation).
3 - Normal, poorest quality stats.
4 - Normal, fair quality stats.
5 - Normal, decent quality stats.
6 - Refined.
7 - Unique.
8 - Elite.
9 - Super.
05/11/2013 12:55 nTL3fTy#6
Quote:
Originally Posted by LordGragen. View Post
i am talking about this

10076=Normal (6 is not normal its refine)
10077=Refined (7 is unique)
10078=Unique (8 is elite)
10079=Elite (9 is super )
10080=Super


and as fangs said no need to offer money for asking questions, if i had to offer 5$ for every question i asked then if i count it should be around 2-3 k $ XD
Those are just the ids assigned to those strings within the file meaning there is no association between those ids and the item quality.
05/11/2013 19:40 Danishinhell#7
The problem is that I cannot find the inventory glow effects...

Light Blue = Refined
Blue = Unique
Purple = Elite
Red = Super

Also how would I go about adding new strings for new qualities...

Let's say I want it to become as follows:
1 = Normal
2 = Refined
3 = Unique
4 = Elite
5 = Super
6 = XYZ
7 = ABC
8 = QWE
9 = ran out of stuff to put haha

|And I would like to add glows to each of these... and move the glows down for the existing co qualities.


( I know how to make the server side changes for stats )

All I need to know is:

1) How to add/move around name strings
2) Where EXACTLY these glows are stored in client
3) How to add new inventory glows
05/11/2013 23:35 LordGragen.#8
bro i just said how to get the glows

client/data/pic

and fang gived you a tut how to dump and even add .dds
05/12/2013 16:43 Danishinhell#9
Quote:
Originally Posted by LordGragen. View Post
bro i just said how to get the glows

client/data/pic

and fang gived you a tut how to dump and even add .dds
Sorry to disappoint you, but you didn't even read my initial thread properly. Half your correction posts were completely wrong, as said by the other posters.

As for your current help, I am not completely stupid. My question is:

WHERE IS THE FILE FOR THE INVENTORY ELECTRIC GLOW. I don't give a shit about the in game glow as I already know how to modify/edit them.

Additionally, how do I add name strings for new qualities. Currently there are only name tags for normal, refined, unique, elite, super. (XXXXX5 - XXXXX9). I know how to rename/edit these, as I already mentioned earlier. My problem is adding COMPLETELY NEW STRINGS. In addition to this, adding new INVENTORY GLOWS.

Read my question carefully.
05/16/2013 23:43 Danishinhell#10
bump anyone?
05/17/2013 01:56 Super Aids#11
Did you use a wdf extractor to get all the files?