[Release] SRO CLIENT POTION COUNTDOWN PATCHER

05/07/2013 00:59 paxemuman#1
Hi
This application may be usefull for server owners, it change pots time inside of sro client. Initially i made this application for emulator owners, but after a while i decided to share it because it may be usefull for vsro owners aswell (:


Download:
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Screen:
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05/07/2013 01:09 PortalDark#2
#approved
05/07/2013 01:34 Jimmy*#3
looks pretty
05/07/2013 04:52 magicanoo#4
Lol,so the cooldown is hardcoded in the sro_client not in the gameserver?

Interesting and hard to belive,I think there must be gameserver patching aswell.

I will try that..
05/07/2013 11:25 sarkoplata#5
Quote:
Originally Posted by magicanoo View Post
Lol,so the cooldown is hardcoded in the sro_client not in the gameserver?

Interesting and hard to belive,I think there must be gameserver patching aswell.

I will try that..
I don't think you will be able to use potions with the intervals as time specified on this tool. A server side option exists as well
05/07/2013 12:17 LegendD8#6
thank you dude :)
05/07/2013 12:18 Kape7#7
Pax, I've been seeing your programs for years, and I guessed it was just something temporal, but with this its confirmed, your interface designing skills sucks, seriously. XD
05/07/2013 14:07 paxemuman#8
Quote:
Originally Posted by magicanoo View Post
Lol,so the cooldown is hardcoded in the sro_client not in the gameserver?

Interesting and hard to belive,I think there must be gameserver patching aswell.

I will try that..
Give me gameserver exe in case its hardcoded there aswell i will try to patch it.

Quote:
Originally Posted by Synx7 View Post
Pax, I've been seeing your programs for years, and I guessed it was just something temporal, but with this its confirmed, your interface designing skills sucks, seriously. XD
Ive just never had enought time to think more about design
05/07/2013 14:46 sinxtra#9
Quote:
Originally Posted by Synx7 View Post
Pax, I've been seeing your programs for years, and I guessed it was just something temporal, but with this its confirmed, your interface designing skills sucks, seriously. XD
That explains hes a real programmer xD they don't wanna think to much about pretty stuff and structure (visually)

I think it's pretty good XD
05/07/2013 14:51 PortalDark#10
The cooldown is both on the gameserver AND client
so, as long as it is not patched on both sides, this wont work
Quote:
Originally Posted by Synx7 View Post
Pax, I've been seeing your programs for years, and I guessed it was just something temporal, but with this its confirmed, your interface designing skills sucks, seriously. XD
not as bad as some(i may say acceptable)
for example
05/07/2013 15:25 Kape7#11
Quote:
Originally Posted by sinxtra View Post
That explains hes a real programmer xD they don't wanna think to much about pretty stuff and structure (visually)

I think it's pretty good XD
Using background images on program interfaces is horrible, not related to structure (but that too).
And I don't think its related with the skills, look at pushedx's programs.

BTW, I assume its VB? When did you create this tool exactly?
As someone said, probably patching the client is not enough, emulators didn't check for the potion cooldowns, but Im pretty sure gameserver has the check.
05/07/2013 15:29 3DProgrammer#12
Thanks, mind to share the position in sro_client?

Quote:
Originally Posted by PortalDark View Post
The cooldown is both on the gameserver AND client
so, as long as it is not patched on both sides, this wont work


not as bad as some(i may say acceptable)
for example
Actually this design is better than pax imo.
05/07/2013 16:02 paxemuman#13
Quote:
Originally Posted by 3DProgrammer View Post
Thanks, mind to share the position in sro_client?



Actually this design is better than pax imo.
I appreciate your trolling.

Quote:
Originally Posted by Synx7 View Post
Using background images on program interfaces is horrible, not related to structure (but that too).
And I don't think its related with the skills, look at pushedx's programs.

BTW, I assume its VB? When did you create this tool exactly?
As someone said, probably patching the client is not enough, emulators didn't check for the potion cooldowns, but Im pretty sure gameserver has the check.
I created it like 2 days ago in like 15 minutes, why you all care so much about design? its not a fucking TOP MODEL ok xD? also there is only one unnecessery button on the left side....


I have no expirience in vsro files(ive never been interested in it). I hoped that vsro got some kind of pots time control in databse and pots countdown are accidentaly hardcoded in client. Now i see that its probably hardcoded in server aswell by Joymax korean coders. So may i ask you to upload vsro game server exe? i will make patcher to it and problem solved (:
05/07/2013 16:20 alexhun#14
Quote:
Originally Posted by paxemuman View Post
I appreciate your trolling.



I created it like 2 days ago in like 15 minutes, why you all care so much about design? its not a fucking TOP MODEL ok xD? also there is only one unnecessery button on the left side....


I have no expirience in vsro files(ive never been interested in it). I hoped that vsro got some kind of pots time control in databse and pots countdown are accidentaly hardcoded in client. Now i see that its probably hardcoded in server aswell by Joymax korean coders. So may i ask you to upload vsro game server exe? i will make patcher to it and problem solved (:
here u go with server modules :D [Only registered and activated users can see links. Click Here To Register...]
05/07/2013 17:01 paxemuman#15
Quote:
Originally Posted by alexhun View Post
here u go with server modules :D [Only registered and activated users can see links. Click Here To Register...]
Thx i will update my patcher today, it will be able to patch Sr_Gameserver.exe not only client. I have no way to test it so you will have to test it guys.