basic concepts

05/03/2013 04:34 go for it#1
i don't really think if i should post this to define some basic concepts AS i think even after that people will still ask dumb questions but ill do it anyway
im so open minded , if you want to rephrase anything , add or remove sentences please commend with what you want to edit for better understanding for others

GM/PM commands :
Packet :
Packet sniffing :
BOT/Proxy :
Exploit :
OnEventAction :
some definitions and explanations by Cptsky about cryptology
Pre-5017 clients :
COAC : Conquer Online Asymmetric Cipher (4096-bit key) :
RC5 :
Post-5017 clients (using Blowfish):
COAC : Conquer Online Asymmetric Cipher (4096-bit key)
Diffie-Hellman
Blowfish (448-bit key max, 64-bit blocks, 16 rounds, CFB64 mode)
RC5 : Rivest Cipher 5 (128-bit key, 64-bit blocks, 12 rounds)

ill be adding more .. thanks for reading
05/03/2013 10:57 abdoumatrix#2
what a great topic. keep it up
:D
05/03/2013 15:29 Super Aids#3
You should explain cryptography and concepts of game features such as game-logic etc.
Otherwise a nice idea. Maybe split each category up in chapters :)
05/03/2013 22:58 CptSky#4
I would add the explanation of the CO2 cipher :
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05/03/2013 23:34 go for it#5
Quote:
Originally Posted by CptSky View Post
I would add the explanation of the CO2 cipher :
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thanks for letting me to add them :)