[HELP] CoEmu - Use item function

05/31/2009 11:51 mejo33#1
Hey. I make a class money bag.
Have 1 problem.
Here is my code:
Quote:
case 723713://Class 1 money bag
{
int AddMoney = 300000;
Delete = false;
break;
}
So what is my problem? Function
Quote:
int AddMoney = 300000;
Dont work how to fix it? please help me.
05/31/2009 12:45 alexbigfoot#2
Well, to add the money to character inventory you have to use a function already added, until you can add it by ur self which i doubt. adding a "int addmoney = 300000;" wont change anything, you have to do CSocket.Client.Money += 300000;
and send the silver(money) packet so the client will know it has a different amount of money now.
05/31/2009 12:47 © Haydz#3
Quote:
Originally Posted by alexbigfoot View Post
Well, to add the money to character inventory you have to use a function already added, until you can add it by ur self which i doubt. adding a "int addmoney = 300000;" wont change anything, you have to do CSocket.Client.Money += 300000;
and send the silver(money) packet so the client will know it has a different amount of money now.
Theres no such thing as a silver(money) packet.. I think your referring to the 3F9 Packet ;)
05/31/2009 12:48 mejo33#4
THANKS!!
#request close