need map editör

03/24/2013 22:15 SoN-DeM#1
ı need map editör
I want to move 1-60 to 1-15 pvp area
03/25/2013 00:40 JohnHeatz#2
Why would you need a full "map editor" if you can simply take the map files from whatever map you want, make a copy of it in your own client, and set the portal for 1-15 to lead players to that map id?
03/25/2013 01:05 SoN-DeM#3
Mmap id 18 have spawn i cant edit it
03/25/2013 01:48 castor4878#4
you don't want to edit the spawn points within the #18 map (Proelium, PvP 1-15), they exist and work fine (if an automatic move to #1 (Erina) / #2 (Reikeuseu) exists for toons with level higher than 15 it is not defined by the spawn points of the .svmap

so, as suggested, you only have to change the portals used to enter the PvP map (likely the one of Keo and the one of Gilter), and you can edit them with shStudio 0.7.x
03/25/2013 11:24 SoN-DeM#5
ı tried it in shstudio but ı cant do ı dont know how put teleport in map :S

how can ı change npc quest etc portal
2:58 Olibia Loren
2:59 Clueless
ı want to add this npc
03/25/2013 17:38 castor4878#6
you first indicated: "I want to move 1-60 to 1-15 pvp area"
without additional detail, this mean (it will likely be understood as):
I want to use the current PvP 15 map (proelium) as a PvP map for all characters.
and you confirmed that point telling that "map id 18 have spawn i cant edit it"

so if you wish to use the currently existing map 18, you want to change the portals definition, because players currently reach that map with 2 portals (one at Keo, one at Gilter) rather than with a NPC GateKeeper.

to change these portals definition, you edit the server-side files 1.svmap and 2.svmap; for each you change the upper limit level of the portal that lead to map 18 to be 60 rather than 15.
[Only registered and activated users can see links. Click Here To Register...]
Any issue to change "15" by "99" ?? Any trouble to get that a valid location to reach map 18 is the point (99, 21, 107) as indicated in the "Destination" block.


now you want to have access to the map with the 2 gate-keepers of AH - thanks to not indicate it is AH btw - your question so becomes how to change a gate-keeper definition !?... well according the shStudio User Guide and tons of replies already posted, this is achieved by editing the npcQuest.sdata file, selecting the "Gate-Keepers" tab, and then double-clicking the NPC you want to edit to finally define:[Only registered and activated users can see links. Click Here To Register...]
Any issue to fill-in 3 boxes with the coordinates you just copy from the above dialog?


I hope the next question won't be: "I want the GP leads close to the respawn point, I cant edit it / dont know how" ...
03/25/2013 23:54 SoN-DeM#7
first way is good but the second way ı cant change but now in keo portal succes so when ı put in proelium a gate npc can go keo thanx for help

ı can do very thx