PHP Code:
--[[
-- Automatic OX-Event System
-- Quest Writer By : HaveBeen™
-- Thank for help -TÜRK- xD
-- For E*PVP
]]--
quest oxevents begin
state start begin
function open()
if(oxevent.open() == 0) then
return 0
elseif(oxevent.open() == 1) then
return 1
else
return 2
end
end
function quiz()
if(oxevent.quiz(1,30) == 0) then
return 0
elseif(oxevent.quiz(1,30) == 1) then
return 1
else
return 2
end
end
function check()
local gmlist = {"HaveBeen"} -- Enter the names of GameMaster
for i = 1,table.getn(gmlist),1 do
if(gmlist[i] == pc.name) then
return true
else
return false
end
end
end
when 20011.chat."GM: Ox Event" with pc.is_gm() and oxevents.check() == true and game.get_event_flag("automatic_oxevent_status") == 0 begin
say_title(mob_name(npc.get_race())..":")
say("")
---
say("Do you want to open the Ox-Event? ")
say("")
local s = select(locale.yes,locale.no)
if(s == 2) then
return
end
say_title(mob_name(npc.get_race())..":")
say("")
---
say_reward("Note : Actual Ox Event Time (H) : "..os.date("%H"))
say("")
say("How much do you want to open Ox Event?")
local times = tonumber(input())
if(times == "" or tonumber(times) == nil) then
return
end
game.set_event_flag("automatic_oxevent_opentime",times)
say_title(mob_name(npc.get_race())..":")
say("")
---
say("Thank you the system has been activated! ")
say("Open after "..times.." hours! ")
game.set_event_flag("automatic_oxevent_status",1)
server_timer('check',5)
end
when check.server_timer begin
if(os.date("%H") == game.get_event_flag("automatic_oxevent_opentime")) then
if(oxevents.open() == 0) then
print("The competition is already active! ")
elseif(oxevents.open() == 1) then
notice_all("<Notice> Ox-Event is opened! ")
notice_all("<Notice> Show your knowledge.. ")
server_timer('countdownone',300)
else
print("An Error has occurred.. ")
end
else
server_timer('checktwo',5)
end
end
when checktwo.server_timer begin
if(os.date("%H") == game.get_event_flag("automatic_oxevent_opentime")) then
if(oxevents.open() == 0) then
print("The competition is already active! ")
elseif(oxevents.open() == 1) then
notice_all("<Notice> Ox-Event is opened! ")
notice_all("<Notice> Show your knowledge.. ")
server_timer('countdownone',300)
else
print("An Error has occurred.. ")
end
else
server_timer('check',5)
end
end
when countdownone.server_timer begin
notice_all("<Notice> Closing Ox-Event Entries : 5 mins left.. ")
server_timer("countdowntwo",60)
end
when countdowntwo.server_timer begin
notice_all("<Notice> Closing Ox-Event Entries : 4 mins left.. ")
server_timer("countdownthree",60)
end
when countdownthree.server_timer begin
notice_all("<Notice> Closing Ox-Event Entries : 3 mins left.. ")
server_timer("countdownfour",60)
end
when countdownfour.server_timer begin
notice_all("<Notice> Closing Ox-Event Entries : 2 mins left.. ")
server_timer("countdownfive",60)
end
when countdownfive.server_timer begin
notice_all("<Notice< Closing Ox-Event Entries : 1 mins left.. ")
server_timer("countdown",60)
end
when countdown.server_timer begin
notice_all("<Ox-Event> All Ox-Event entries are closed. ")
notice_all("<Ox-Event> No longer you can enter as a competitor. ")
notice_all("<Ox-Event> Now you can enter only as a spectator. ")
game.set_event_flag("automatic_oxevent_status",2)
server_timer('playercheck',10)
game.set_event_flag("automatic_oxevent_opentime",0)
end
when playercheck.server_timer begin
if(pc.get_map_index() == 113) then
if(oxevent.get_attender() == 0) then
notice_all("<Ox-Event> There is no one in the Ox-Event. ")
notice_all("<Ox-Event> Ox-Event is automatically closing. ")
game.set_event_flag("automatic_oxevent_status",0)
game.set_event_flag("automatic_oxevent_opentime",0)
warp_all_to_village()
else
server_timer('oxeventstart',10)
end
end
end
when oxeventstart.server_timer begin
if(pc.get_map_index() == 113) then
if(oxevents.quiz() == 0) then
print("Ox-Event stopped! ")
elseif(oxevents.quiz() == 1) then
notice_in_map("A question asked.")
server_timer("goon",30)
else
print("A question has already been asked. ")
end
else
return
end
end
when goon.server_timer begin
-- Check
if(oxevent.get_attender() == 0) then
notice_in_map("There is no one in the Ox-Event. ")
notice_in_map("Ox-Event is ended automatically. ")
game.set_event_flag("automatic_oxevent_status",0)
game.set_event_flag("automatic_oxevent_opentime",0)
warp_all_to_village()
elseif(oxevent.get_attender() == 1) then
notice_in_map("Ox-Event is successfully finished. ")
notice_in_map("The last remaining player are awarded. ")
local itemlist = {11299,11499,11699,11899}
game.drop_item(itemlist[number(1,table.getn(itemlist))],1)
game.set_event_flag("automatic_oxevent_status",0)
game.set_event_flag("automatic_oxevent_opentime",0)
server_timer("over",20)
else
server_timer("goontwo",30)
end
end
when over.server_timer begin
warp_all_to_village()
end
when goontwo.server_timer begin
-- Check
if(oxevent.get_attender() == 0) then
notice_in_map("There is no one in the Ox-Event. ")
notice_in_map("Ox-Event is ended automatically. ")
game.set_event_flag("automatic_oxevent_status",0)
game.set_event_flag("automatic_oxevent_opentime",0)
warp_all_to_village()
elseif(oxevent.get_attender() == 1) then
notice_in_map("Ox-Event is successfully finished. ")
notice_in_map("The last remaining player are awarded. ")
local itemlist = {11299,11499,11699,11899}
game.drop_item(itemlist[number(1,table.getn(itemlist))],1)
game.set_event_flag("automatic_oxevent_status",0)
game.set_event_flag("automatic_oxevent_opentime",0)
server_timer("over",20)
else
server_timer("goon",30)
end
end
when 20011.chat."Ox-Event" begin
if(game.get_event_flag("automatic_oxevent_status") == 2) then
say("All entries are closed. ")
say("Now you can go only as a spectator. ")
local s = select(locale.yes,locale.no)
if(s == 2) then
return
end
pc.warp(896300, 28900)
elseif(game.get_event_flag("automatic_oxevent_status") == 1) then
say("Now all Ox-Event entries are open. ")
say("Do you want to go as a competitor? ")
local s = select("Yes, As A Competitor.","No, As A Spectator.")
if(s == 1) then
pc.warp(896500, 24600)
elseif(s == 3) then
pc.warp(896300, 28900)
end
end
end
end
end
PHP Code:
print
Only for epvp :mofo:
Thank for help -TÜRK- :cool:
King Regards !
Mfg HaveBeen™