Would it be possible to make this pakemodule?

03/11/2013 13:56 Glyde#1
So I play arround with alissa alot and I had an idea for a hilarious pake module... Make a module that "mimics" a character ID you choose by sending all the same packets xD It would be funny to watch, just curious if its possible. (No way do I plan in making such module just throwing the idea out there >_> I dunno how to make pake modules)
03/11/2013 15:34 adam_j#2
Quote:
Originally Posted by Glyde View Post
So I play arround with alissa alot and I had an idea for a hilarious pake module... Make a module that "mimics" a character ID you choose by sending all the same packets xD It would be funny to watch, just curious if its possible. (No way do I plan in making such module just throwing the idea out there >_> I dunno how to make pake modules)

If you mean mimicking the char data:

Yes, if: You mean a client sided module that makes characters appear on your screen only.

No, if: You mean a module that makes the server/other people believe you're another character.


If you mean mimicking another character's movements/actions/chat:

Yes, it's been done by any number of people.
What you should do, is get the same name/outfit as the character you're impersonating, for MAXIMUM "WTF?!?!" effect.
03/11/2013 17:30 Ayamin#3
Quote:
Originally Posted by adam_j View Post
If you mean mimicking the char data:

Yes, if: You mean a client sided module that makes characters appear on your screen only.

No, if: You mean a module that makes the server/other people believe you're another character.


If you mean mimicking another character's movements/actions/chat:

Yes, it's been done by any number of people.
What you should do, is get the same name/outfit as the character you're impersonating, for MAXIMUM "WTF?!?!" effect.
Chat mimic would be a hilarious idea. I might consider it. Maybe an "Input Target ID" feature and then just copy the parameters from recv chat packets and resend them under your own char ID just milliseconds after
03/11/2013 22:51 Glyde#4
Quote:
Originally Posted by Ayamin View Post
Chat mimic would be a hilarious idea. I might consider it. Maybe an "Input Target ID" feature and then just copy the parameters from recv chat packets and resend them under your own char ID just milliseconds after
Yeah thats how I pictured it in my head xD and where ever they move, you move the EXACT same position