Texture files of the bootleggery?

03/08/2013 22:47 blaaablu#1
hi guys

does anyone memorize with which file names the
bootleggery texture files begin?

thanks in advance


regards
03/08/2013 23:51 castor4878#2
bootleggery, aka AH, is map/world 42:

the file world/42.wld contains:

Layout: R1_Trade.dg
Effect: R1_Trade.EFT

and

since the world is a dungeon, it is described by the .dg file
the R1_Trade.dg file contains:

Bounding box:
+0.000000 +0.000000 +0.000000
+102.011505 +20.378359 +126.083099

Textures (Entity/Texture)
0 F_B1_YemetisTemple22.tga
1 A3_HuCastle01_DoorDown.tga
2 R1_Trade02.tga
3 R1_Trade07.tga
4 R1_Trade04.tga
5 F_B1_RestatslHouse01_Pillar03.tga
6 Orc_aremadejp06.tga
7 R1_Trade06.tga
8 F_R1_Fort06.tga
9 A3_HuCastle01_Door.tga
10 F_B2_Gatemap08.tga
11 R1_Trade03.tga
12 A3__wood05W.tga
13 bild__wood05W.tga
14 R1_HumanWatchTower_Wall01.tga
15 L_R1_Weapon01_wood.tga
16 Bld_Guild_RoundDecoration03.tga
17 bld__village_roofdown.tga
18 F_B1_YemetisTemple21.tga
19 F_B4_Gate01_02.tga
20 A3__Carriage02_Wood02.tga
21 A3__wood01.tga
22 Paper.tga

all files are recorded with a ".tga" extension (old clients used .tga files), current archive actually contains DirectDrawSurface files (same name, .dds extension).
03/09/2013 00:21 blaaablu#3
Thanks!

How to become such a list of files from the .dg or .wld files?