I recently got WPE setup and running, and I managed to get the MP/HP packet injection to work. However, after losing connection to the internet for a moment and having to log back onto the game, I discovered that a few things had changed.
Not only was the packet size different the second time around, it also had a different port ID than before. I'm curious to know if this means that those things are dynamic, and need to be relocated each and every time you log back onto the game.
Originally the MP/HP would run together in a single packet, using a port ID of 876, and a packet size of 164. However, after a third time of losing connection and having to relocate everything, MP and HP packets were sent separately. They both had the same port ID of 988, but their packet sizes were completely different.
Also, what all is possible with WPE? Is it possible to gain ED, item drops, unlimited damage, jump, move, attack speed, 100% item enhancement rates, or is it more focused on only a few things?
Accurate, knowledgeable, detailed answers are greatly appreciated and will receive a "thanks".
Not only was the packet size different the second time around, it also had a different port ID than before. I'm curious to know if this means that those things are dynamic, and need to be relocated each and every time you log back onto the game.
Originally the MP/HP would run together in a single packet, using a port ID of 876, and a packet size of 164. However, after a third time of losing connection and having to relocate everything, MP and HP packets were sent separately. They both had the same port ID of 988, but their packet sizes were completely different.
Also, what all is possible with WPE? Is it possible to gain ED, item drops, unlimited damage, jump, move, attack speed, 100% item enhancement rates, or is it more focused on only a few things?
Accurate, knowledgeable, detailed answers are greatly appreciated and will receive a "thanks".