Thanks, man. Appreciate it. I would release stuff more often but I've been so busy everything ends up half inspired and half finished. I've revisited my launcher several times and still not half as close as i expected to be. Anyway, thanks for the kind words.Quote:
i made a script like this but it was for leveling pets to lvl 150 with auto evolving
nice script indeed hope you get board all the time so we can have more releases from you
I knew you'd get a kick out of that tid-bit, Smokey. XDQuote:
ha ha ha ha whutup my ninja....I almost died @ Uru
you are most welcome :DQuote:
Thanks, man. Appreciate it. I would release stuff more often but I've been so busy everything ends up half inspired and half finished. I've revisited my launcher several times and still not half as close as i expected to be. Anyway, thanks for the kind words.
Thanks, Billyboy. Means a lot comin' from you. Oh, and I'm only a half white guy. XDQuote:
That script is pretty fly for a white guy.
Appreciate the input, mate, but I wouldn't use a level check for the pet. What if they have a level 110 pet and want to start over or use it on a low level alt? Could be troublesome.Quote:
function pet_level_function( handle, lv, name )
local cost = get_value( "gold" ) - 50000000
local gold = get_value( "gold" )
local cr_level= get_creature_value( "lv" )
if gold >= 50000000 and cr_level >= 115 then
It's not ridiculously elaborate. Took a few minutes. Thought I'd have a bit of fun with it, though. ;)Quote:
I was just riffing on the laguage used in the script :P
As for the script itself, it seems to get the job done, but I didn't look too hard, tbh ;)
Feel free. Edit as you see fit.Quote:
Eh I like the idea. We have a pet leveler, but never seen a deleveler. Might think about using this on Eos. Looks good either way. ^^