Firstly i would like to thanks CoV2 and ahmedandkhalid for the source if it happen you all read.But now I do have 1 problem. How can I increase the gold drop rate and the Cpsbag amount drop????
you have to search forQuote:
Firstly i would like to thanks CoV2 and ahmedandkhalid for the source if it happen you all read.But now I do have 1 problem. How can I increase the gold drop rate and the Cpsbag amount drop????
Quote:
you have to search for
monster.hp == 0
i mean the code when Monster Dead
then you add it
a random
then
Drop the item you want or add cps
or do what ever you want after player killed this monster
will be like
Monster.HP == 0
Random(1 , 20 )
{
Character.CPS += 20
}
i don't remember how i was make it
but i think some one else can help you by the code i just give ideas
i'm not working on C# source any more so i forget sorryQuote:
What? lol
go into your entities.cs and search for the item id.. then its gonna have a random in a ()... make that number higher if u want to increase the drop rate or make it lower if u want to decrease it.. or if u want do what i did which made less lag is i just made the cp bags give more cps this way less lag and same amount of cps.. but u can choose what you want to do