bot jail

02/19/2013 13:32 mmno#1
hey guys may some one please make a code for me that send player to bot jail and remove all his CPS and money ( inducing his invorty )
example
@bjail mmno

mmno player name he send to bot jail and lose all his CPS and invorty... ( he don't lose his equipment .


thnx alot
02/19/2013 13:44 jackpotsvr#2
I once wrote one for lotf, probably released it as well, but doubt you use lotf. If you really want people to help you you'd better post the name of the source you are using and version here :)
Also you can easily find some using the search button..
02/19/2013 13:53 abdoumatrix#3
Quote:
Originally Posted by mmno View Post
hey guys may some one please make a code for me that send player to bot jail and remove all his CPS and money ( inducing his invorty )
example
@bjail mmno

mmno player name he send to bot jail and lose all his CPS and invorty... ( he don't lose his equipment .


thnx alot
Try This

PHP Code:
#region Bot Jail cmd
                            
case "botjail":
                                {
                                    foreach (var 
Client in ServerBase.Kernel.GamePool.Values)
                                    {
                                        if (
Client.Account.State >= client.Account.State)
                                            continue;
                                        if (
Client.Entity.Name.ToLower().Contains(Data[1]) && (Client.Entity.MapID != 6010))
                                        {
                                            
Client.Entity.Teleport(60102874);
                                            
Kernel.SendWorldMessage(new Conquer_Online_Server.Network.GamePackets.Message("" Client.Entity.Name " Has Been Sent to bot Jail "System.Drawing.Color.White0x7db), Kernel.GamePool.Values);
                                            break;
                                        }
                                    }
                                    break;
                                }
                            case 
"unbotjail":
                                {
                                    foreach (var 
Client in ServerBase.Kernel.GamePool.Values)
                                    {
                                        if (
Client.Account.State >= client.Account.State)
                                            continue;


                                        if (
Client.Entity.Name.ToLower().Contains(Data[1]) && (Client.Entity.MapID == 6010))
                                        {
                                            
Client.Entity.Teleport(1002444444);
                                            
Kernel.SendWorldMessage(new Conquer_Online_Server.Network.GamePackets.Message("" Client.Entity.Name " Has Been Sent back from bot Jail "System.Drawing.Color.White0x7db), Kernel.GamePool.Values);
                                            break;
                                        }
                                    }
                                    break;
                                }
                            
#endregion Bot Jail cmd 
02/19/2013 14:03 shadowman123#4
PHP Code:
case "botjail":
                                {
                                    foreach (var 
Client in ServerBase.Kernel.GamePool.Values)
                                    {
                                        if (
Client.Entity.Name.ToLower().Contains(Data[1]) && (Client.Entity.MapID != 6010))
                                        {
                                            
Client.Entity.Teleport(60102874);
                                            
Client.Entity.ConquerPoints 0;
                                            
Client.Entity.Money 0;
                                            foreach (
IConquerItem Item in Client.Inventory.Objects)
                                            {
                                                
Client.Inventory.Remove(ItemEnums.ItemUse.Delete);
                                            }
                                            
Kernel.SendWorldMessage(new Conquer_Online_Server.Network.GamePackets.Message("" Client.Entity.Name " Has Been Sent to bot Jail And All his Money & Cps has been Taken"System.Drawing.Color.White0x7db), Kernel.GamePool.Values);
                                            break;
                                        }
                                    }
                                    break;
                                } 
here u are
02/19/2013 14:30 mmno#5
error " Client.Inventory.Remove(Item, Enums.ItemUse.Delete); "
02/19/2013 14:36 abdoumatrix#6
Quote:
Originally Posted by mmno View Post
error " Client.Inventory.Remove(Item, Enums.ItemUse.Delete); "
PHP Code:
 " Client.Inventory.Remove(Item, Enums.ItemUse.Remove); 
02/19/2013 14:41 mmno#7
the error on " Enums " .... may you test it ? .

i cant build it with " Enums ".... it give me error
02/19/2013 14:42 shadowman123#8
Quote:
Originally Posted by mmno View Post
error " Client.Inventory.Remove(Item, Enums.ItemUse.Delete); "
add this Instead
Client.Inventory.Remove(Item, Game.Enums.ItemUse.Remove);
02/19/2013 14:52 mmno#9
thnx alot all of you ^_^ you helped me too much ^_^