[Release] D3D Bypass (Hackshield)

05/04/2009 13:55 w00tare#1
Ok, Since i whas vip coder for warrock and I quit I will release this,
*NOTE* If I have around 100 views and 10-20 thanks, I CLOSE THIS TRHEAD


Just bool it, (DONT MAKE A ON-OFF FUNCTION THAT WILL LAGG WARROCK)
Code:
if (Hack_Detected) // Hack detected
{
const BYTE Bypass[5] = {[color=red]0xE8, 0xFD, 0xC2, 0x3C, 0x00[/color]};
{
DWORD dwProtect;
VirtualProtect((void*)([color=green]Hack_Detected_Addie1[/color]), 5, PAGE_EXECUTE_READWRITE, &dwProtect);
memcpy((void*)([color=green]Hack_Detected_Addie1[/color]), &Hack_Detected, 5);
VirtualProtect((void*)([color=green]Hack_Detected_Addie1[/color]), 5, dwProtect, NULL);
}
}
if (Running) // Running Game Tool Detected
{
const BYTE Bypass[5] = {[color=red]0xE8, 0xFD, 0xC2, 0x3C, 0x00[/color]};
{
DWORD dwProtect;
VirtualProtect((void*)([color=blue]Running_Addie1[/color]), 5, PAGE_EXECUTE_READWRITE, &dwProtect);
memcpy((void*)([color=blue]Running_Addie1[/color]), &Running, 5);
VirtualProtect((void*)([color=blue]Running_Addie1[/color]), 5, dwProtect, NULL);
}
}

0 = Get the Bypass Offset's here ( These are old )
0 = Hack_Detected Address(es) here [Alsow Bool it]
0 = Running_Game_Hacktool Detected Address(es) here [Alsow Bool it]

Click thanks button and I will release more!

///Extra code///
Code:
if (Bypass)
{
const BYTE bypass[2] = {0x75, 0x0C};
{
            DWORD dwProtect;
            VirtualProtect((void*)(Hack_Detected_ADD1), 2, PAGE_EXECUTE_READWRITE, &dwProtect);
            memcpy((void*)(Hack_Detected_ADD1), &bypass, 2);
            VirtualProtect((void*)(Hack_Detected_ADD1), 2, dwProtect, NULL);
}
}
This is An extra code just replace addie / offset's
05/05/2009 17:53 cziter11#2
where i have to paste this??
05/05/2009 18:02 w00tare#3
Under your hacks..
05/06/2009 13:08 cziter11#4
can U give me video how can i use this?
05/06/2009 17:00 TheGerman#5
You should try the Tutorials in this Forum ;) Here are D3D-Tutorials, VB-Tutorials and like that^^
05/14/2009 14:23 computerkoenig#6
Hat jemand au neue Hacks alle wurden gesperrt aber ich habe schon wieder Hacker gesehen HEUTE PLS sagt mir was wegn neuen Hacks ICQ: 429105643 oder E-Mail: [Only registered and activated users can see links. Click Here To Register...]
08/06/2009 07:52 XCHDave#7
When was the last time you tried this? I am pretty sure the game would crash now days
08/09/2009 16:32 derahlemer#8
Thx but must I do any other thinks that it works, by me it dont work?!"
05/18/2010 01:25 dereus51#9
Quote:
Originally Posted by w00tare View Post
Ok, Since i whas vip coder for warrock and I quit I will release this,
*NOTE* If I have around 100 views and 10-20 thanks, I CLOSE THIS TRHEAD


Just bool it, (DONT MAKE A ON-OFF FUNCTION THAT WILL LAGG WARROCK)
Code:
if (Hack_Detected) // Hack detected
{
const BYTE Bypass[5] = {[color=red]0xE8, 0xFD, 0xC2, 0x3C, 0x00[/color]};
{
DWORD dwProtect;
VirtualProtect((void*)([color=green]Hack_Detected_Addie1[/color]), 5, PAGE_EXECUTE_READWRITE, &dwProtect);
memcpy((void*)([color=green]Hack_Detected_Addie1[/color]), &Hack_Detected, 5);
VirtualProtect((void*)([color=green]Hack_Detected_Addie1[/color]), 5, dwProtect, NULL);
}
}
if (Running) // Running Game Tool Detected
{
const BYTE Bypass[5] = {[color=red]0xE8, 0xFD, 0xC2, 0x3C, 0x00[/color]};
{
DWORD dwProtect;
VirtualProtect((void*)([color=blue]Running_Addie1[/color]), 5, PAGE_EXECUTE_READWRITE, &dwProtect);
memcpy((void*)([color=blue]Running_Addie1[/color]), &Running, 5);
VirtualProtect((void*)([color=blue]Running_Addie1[/color]), 5, dwProtect, NULL);
}
}

0 = Get the Bypass Offset's here ( These are old )
0 = Hack_Detected Address(es) here [Alsow Bool it]
0 = Running_Game_Hacktool Detected Address(es) here [Alsow Bool it]

Click thanks button and I will release more!

///Extra code///
Code:
if (Bypass)
{
const BYTE bypass[2] = {0x75, 0x0C};
{
            DWORD dwProtect;
            VirtualProtect((void*)(Hack_Detected_ADD1), 2, PAGE_EXECUTE_READWRITE, &dwProtect);
            memcpy((void*)(Hack_Detected_ADD1), &bypass, 2);
            VirtualProtect((void*)(Hack_Detected_ADD1), 2, dwProtect, NULL);
}
}
This is An extra code just replace addie / offset's
thanks
05/18/2010 01:36 altin123#10
i dont get this
05/18/2010 01:59 cikoo_#11
Quote:
Originally Posted by w00tare View Post
Ok, Since i whas vip coder for warrock and I quit I will release this,
*NOTE* If I have around 100 views and 10-20 thanks, I CLOSE THIS TRHEAD


Just bool it, (DONT MAKE A ON-OFF FUNCTION THAT WILL LAGG WARROCK)
Code:
if (Hack_Detected) // Hack detected
{
const BYTE Bypass[5] = {[color=red]0xE8, 0xFD, 0xC2, 0x3C, 0x00[/color]};
{
DWORD dwProtect;
VirtualProtect((void*)([color=green]Hack_Detected_Addie1[/color]), 5, PAGE_EXECUTE_READWRITE, &dwProtect);
memcpy((void*)([color=green]Hack_Detected_Addie1[/color]), &Hack_Detected, 5);
VirtualProtect((void*)([color=green]Hack_Detected_Addie1[/color]), 5, dwProtect, NULL);
}
}
if (Running) // Running Game Tool Detected
{
const BYTE Bypass[5] = {[color=red]0xE8, 0xFD, 0xC2, 0x3C, 0x00[/color]};
{
DWORD dwProtect;
VirtualProtect((void*)([color=blue]Running_Addie1[/color]), 5, PAGE_EXECUTE_READWRITE, &dwProtect);
memcpy((void*)([color=blue]Running_Addie1[/color]), &Running, 5);
VirtualProtect((void*)([color=blue]Running_Addie1[/color]), 5, dwProtect, NULL);
}
}

0 = Get the Bypass Offset's here ( These are old )
0 = Hack_Detected Address(es) here [Alsow Bool it]
0 = Running_Game_Hacktool Detected Address(es) here [Alsow Bool it]

Click thanks button and I will release more!

///Extra code///
Code:
if (Bypass)
{
const BYTE bypass[2] = {0x75, 0x0C};
{
            DWORD dwProtect;
            VirtualProtect((void*)(Hack_Detected_ADD1), 2, PAGE_EXECUTE_READWRITE, &dwProtect);
            memcpy((void*)(Hack_Detected_ADD1), &bypass, 2);
            VirtualProtect((void*)(Hack_Detected_ADD1), 2, dwProtect, NULL);
}
}
This is An extra code just replace addie / offset's
thanks
05/18/2010 02:27 KI-EYE#12
Nice thx :D
05/18/2010 07:41 neonexis#13
junge guckt aufs erstell datum 05-04-2009, 13:55

das is doch alles nich mehr aktuell
05/18/2010 12:07 dr. ratte#14
ich hab ja keine ahnung und kann kein englisch...

aber müsste man nicht im prinziep, einfach die variablen teile des bypasses ändern, ihn im grunde aber so lassen wie er ist... würde es dann nciht wieder gehn?

oder muss man den bypass jedesmal neu schreiben?
05/18/2010 22:08 Aless™#15
Alte Threads Pushen ist verboten

#closed