What is the issue?

02/10/2013 21:17 denominator#1
Okay well I managed to figure out the sendpacketaddress and the recvpacketloopaddress, I was able to create a character BUT when it goes to log in the client crashes and it happens when the client is loading the maps.

Soooo my question is, because I assume it's because I haven't updated the mapinfopointer that the client crashes, how do I find the address for it? I mean what do I search for in olly for it?
02/11/2013 06:23 ShittyMod#2
Too little information.
02/11/2013 19:34 denominator#3
Too little information? I'm asking how to find the mapinfopointer address using ollydbg?
02/11/2013 19:45 ShittyMod#4
Quote:
Originally Posted by denominator View Post
Too little information? I'm asking how to find the mapinfopointer address using ollydbg?
Are you using [Only registered and activated users can see links. Click Here To Register...] or what?
02/11/2013 19:49 denominator#5
Yup but why would that matter lol? I'm asking about ollydbg and finding addresses in ollydbg :P
02/11/2013 20:27 ShittyMod#6
Quote:
Originally Posted by denominator View Post
Yup but why would that matter lol? I'm asking about ollydbg and finding addresses in ollydbg :P
Because it has absolutely NOTHING to do with the "mapinfopointer", your client is crashing because they implemented some more anti-debugging checks so the library doesn't work anymore
02/11/2013 20:41 denominator#7
So what needs to be done to get around it? I can create a character without it crashing. And yes I have the needed plugins for olly to debug the exe.
02/11/2013 21:29 ShittyMod#8
Quote:
Originally Posted by denominator View Post
So what needs to be done to get around it? I can create a character without it crashing. And yes I have the needed plugins for olly to debug the exe.
Find another way to hook the client functions I guess.
02/11/2013 21:57 denominator#9
True but my question still isn't answered :D
02/11/2013 22:00 ShittyMod#10
Quote:
Originally Posted by denominator View Post
True but my question still isn't answered :D
Try tracing back the "You can't stop here!" message in olly