For example, our base destroyed (and with it our base module) - module must be repaired ... and on the first level, it cost about 1500 Uri.. (further, more)
So the bug is this: if we plan to upgrade our base module that it is not nessesary to repair it al all. If the broken module to upgrade, it repaired itself and we do not spend our Uri. Is such a small and useful bug.
So the bug is this: if we plan to upgrade our base module that it is not nessesary to repair it al all. If the broken module to upgrade, it repaired itself and we do not spend our Uri. Is such a small and useful bug.