Bug on modules for KBS

02/01/2013 12:52 danch2#1
For example, our base destroyed (and with it our base module) - module must be repaired ... and on the first level, it cost about 1500 Uri.. (further, more)
So the bug is this: if we plan to upgrade our base module that it is not nessesary to repair it al all. If the broken module to upgrade, it repaired itself and we do not spend our Uri. Is such a small and useful bug.
02/01/2013 14:51 armands912#2
DELETE or BP FIX IT
02/01/2013 14:58 dzubix#3
DELETE PLEASE!
02/01/2013 15:29 Candeeh#4
Quote:
Originally Posted by armands912 View Post
DELETE or BP FIX IT
Quote:
Originally Posted by dzubix View Post
DELETE PLEASE!
shut up both plz, bp has already seen it since it was posted, they browse 24/7. SO USE IT AS LONG AS IT IS NOT FIXED
02/01/2013 15:34 linksus#5
@Candeeh #reported


I don't think, that BP is 24/7 on Epvp, maybe they use a script/program...
02/01/2013 15:38 manulaiko#6
Old bug... But working ^^
02/01/2013 15:43 joepie1215#7
i used it but i tought last time it s fixed? else just remove your post for now please :P
02/01/2013 15:47 »Barney«#8
it's really easy for BP to fix this. so guys, use it until the next restart