Quote:
Originally Posted by Zatoichi
tru tru, point taken. i would say tho that a custom client implementing custom features coded into the server can be more more than just a re-texture. I would agree that just "a new coat of paint" wouldn't have gotten me interested in psrvr development, it's the whole package. New classes, new skills, new areas, new textures on old areas, new items, new quests, new twists on old events, new events, basically a total revamping of CO is the direction i'm personally heading in. But i'm getting away from your point, which is prolly the case in a majority of instances.
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If a pserver has new classes, new skills, new areas, new textures on old areas, new items, new quests, new twists on old events, new events.. it would probably want to make me play on a pserver.
But to be honest I havnt really seen pservers like that yet, maybe it'll come someday :p
(Haha oops sorry thread starter for hijacking your thread :o)