[Request] Conquer Launcher Modification

04/20/2009 15:56 akizz#1
Hello dears, here is im with one more problem, some time ago me and friends have started one co2 server 5017 CO2 version on mysql, etc, etc, and we use conquerlauncher for automatic ip renew, and works fine, but now im with problem, even after correcting so many errors in source, adding new quest, etc, this is a older patch, and we start a 5065 source with more benefits, but now im with a real problem, this conquer launcher is created for 5017 patch and im try to use it for 5065 got message "server.dat is dameged.. blablabla", because, the process of updating server.dat of patch 5017 is different, im dont have source of his program but im know that maybe can make with ODBG, im try to modify and got sucess e in all, example:

Quote:
5017 server.dat

[Header]
GroupAmount=1
Group1=GroupPic10

[Group1]
ServerAmount=1

Server1=Servername
Ip1=189.75.6.179 (ip example)
Port1=9958
ServerName1=Servername
HintWord1=Servername
Pic1=servericon35
Quote:
5065 server.dat [im need like this]

[Header]
GroupAmount=1
Group1=Group11.swf
GroupHint1=

[Group1]
ServerAmount=1

Server1=Servername
Ip1=189.75.6.179 (ip example)
Port1=9958
ServerName1=Servername
HintWord1=Servername
Pic1=Group2/server1.swf
Can see red line? Is that my problem, im dont know how to add more um line for automatic create and replace server.dat process with more this line, someone help, and if someone have some tips to implement this colauncher i thank!

Edit:

I added other Conquer Launcher with Config.ini file, like this:

Quote:
config.ini
novaeraco.no-ip.org
Servername
Servername
9958
Explaing how Conquer Launcher works, im paste it on conquer folder with config.ini file, after open it, program pick automatic ip of host name redirected with one domain (in case novaeraco.no-ip.org), and create a new server.dat with new ip replacing all needed configurations, but im need to add one more line in this process for it works for 5065 version too, now someone can help?!
04/22/2009 21:35 danielpoof01#2
[question] Server.dat error in TQ binary 5065
im having the 'fail to open server.dat file, reinstall the blablabla' on TQ binary source... i have the multiclient, loader and still the same server.dat error ive encounter, is there any other way to fix this?

NPC's, MSG, Acc server are ok


server IP is 127.0.0.1 and servername is test


as well as here


when loggin in the game the 'failed to open server.dat file, please re-install the game' still pops out...
04/24/2009 15:22 zakkwilde_17#3
someone can help ? :S
04/24/2009 19:00 akizz#4
Im waiting someone help too, or with modification in this CO Launcher or with other possible solution for automatic ip renew. ;)
04/25/2009 05:25 CptSky#5
A small launcher for 5017 and 5065.
04/25/2009 07:44 akizz#6
Works fine and fast, reallt thanks bro. ;)
04/25/2009 14:36 zakkwilde_17#7
tnx too bro :D
03/21/2010 07:36 legend6969#8
Thanks for this i am going to make my server
03/21/2010 07:38 legend6969#9
do i have to compile the no-ip ip?
03/21/2010 07:38 legend6969#10
never mind i will just use my ip