chi system

12/18/2012 16:16 speer#1
i want to add chi system in my conquer source and i want to know where i find ????.dds is chi system in conquer clint
12/19/2012 00:31 JohnHeatz#2
#Moved to the right section
12/19/2012 07:32 pro4never#3
Few things as it seems you are not on the right track.

#1: To code the feature into your source, you don't need to know where (or how) the client stores the various graphics. You simply need to have structured and understood the packets for the system.

#2: It's NOT possible to add chi to older clients. Even if you find all the graphics for it, it's simply not part of the client and not something you should even think about attempting. ONLY code chi if the client patch supports it (if not, upgrade your source so it can support newer clients)

#3: If you're referring to editing how the system looks (unrelated to how to code the system) then I'm not going to be much help but I might suggest extracting the various wdf archives incase some are packed away.


Best of luck,
P4N
12/19/2012 18:36 _DreadNought_#4
Quote:
Originally Posted by pro4never View Post
Few things as it seems you are not on the right track.

#1: To code the feature into your source, you don't need to know where (or how) the client stores the various graphics. You simply need to have structured and understood the packets for the system.

#2: It's NOT possible to add chi to older clients. Even if you find all the graphics for it, it's simply not part of the client and not something you should even think about attempting. ONLY code chi if the client patch supports it (if not, upgrade your source so it can support newer clients)

#3: If you're referring to editing how the system looks (unrelated to how to code the system) then I'm not going to be much help but I might suggest extracting the various wdf archives incase some are packed away.


Best of luck,
P4N
Nothing impossible, think further & beyond.
12/20/2012 04:22 pro4never#5
Quote:
Originally Posted by _DreadNought_ View Post
Nothing impossible, think further & beyond.
I've said this time and time again.

Any time I refer to something in programming as 'impossible', I mean impractical or not worth the time.

You could theoretically do a lot of things with the conquer client but as soon as it passes a certain difficulty level, it's no longer worth it and is easier to simply refer to as impossible when dealing with people who don't understand what they are talking about.

Examples.

Adding Full soul system to earlier patches (properly): Impossible. The client does not support the dragon soul window nor the packets required to send the requests to the server. It can be faked but not truly created. Yes, you could do some very serious editing to the client and MAYBE get it working but you may as well just upgrade your patch and remove unwanted features/gui.

Allowing camera rotation to make conquer properly 3d. Impossible. To accomplish it you'd essentially be re-writing the client and therefor not worth the time it takes. Make your own full client at that pt.


The list goes on and on and it's best to avoid confusing people by forcing a tiny bit extra accuracy.