Does anyone know how Silkroad was created?

04/08/2009 00:40 purex123456#1
Was wondering if anyone knew how silkroad the game was created.
i have only a couple of things i think they use but not really exact sure.

These things are:
3ds max
C++
some kind of scripting

Maybe theres more but i dunno

feel free what you think or know the answer
04/08/2009 02:17 Kape7#2
The serverfiles and the client is programed in C++. The database works under mssql and all designs of characters and movements are made on 3D studio max.
Feel free to correct me if I'm wrong =3

BTW maybe this img will be helpfull... or not XD

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04/08/2009 08:07 Davincibg#3
Yes but its using quake's packing for the files I think :)
04/08/2009 14:53 Nova1337#4
And who started creating Sro? Koreans?
04/08/2009 15:20 Davincibg#5
Most probably a chineese teenager with no life xD
04/08/2009 15:59 ms​#6
Most likely Korean people who know how to make the big money.
04/08/2009 17:32 Hunter2007#7
you ask who created silkroad? well the answer is very simple, but comes from another question: who created the MMORPG's? anyway to go straight to your question JOYMAX has all legal rights over the game. maybe a programmer from them? or maybe just an idea in one of their board committee meetings. no one knows for sure.
04/08/2009 21:51 purex123456#8
yea it did help XD
04/09/2009 20:49 TheOwnWay#9
I just found this in msvcp60.dll in SRO-Folder

VALUE "ProductName", "Microsoft (R) Visual C++"
04/09/2009 21:01 InvincibleNoOB#10
Quote:
Originally Posted by Cr0nicl3 View Post
I just found this in msvcp60.dll in SRO-Folder

VALUE "ProductName", "Microsoft (R) Visual C++"
lmao! :D

Microsoft provide a ton more dynamic libraries such as User32.dll for graphical user interface,kernel32,GDI,a whole NET framework.

Those libraries are designed to help developers work easier by providing external functions,which you call from your application.

One of those dlls is the one you found.
04/09/2009 21:05 [Wicked]#11
It's in C++ ( win32 type app ) ....
04/10/2009 18:36 hiho3#12
Quote:
Originally Posted by kaperucito View Post
The serverfiles and the client is programed in C++. The database works under mssql and all designs of characters and movements are made on 3D studio max.
Feel free to correct me if I'm wrong =3

BTW maybe this img will be helpfull... or not XD

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hey thats looks great

i want to take a look on these files
how can i do that?
i already have 3d studio max 2010 but with this version i cant open any file from any pk2 and it dont look like on this screen
04/10/2009 18:41 ms​#13
You need to extract the files out of the pk2-File with [Only registered and activated users can see links. Click Here To Register...].
04/10/2009 19:19 hiho3#14
yes i already do that

maybee you can post the link of the right version of 3d max?
04/10/2009 19:20 Davincibg#15
It's a MFC C++ Win32 App and Invincible is right - everything you might need to create a game or Program you can find in the Internet or i books.