The Game Developers Conference may be over but the coverage and hype over Aion hasn't slowed down. Featured on such sites as IGN, Massively, MMORPG and GameSpot, Aion has gained a collection of exciting feedback.
"I don't think I'll tire of jumping off cliffs and spreading my wings at the very last second to save myself... not for a very long time. Time to get my Icarus on." - IGN.com
"Aion was one of the highlights of the show for me. I think that players who have been waiting patiently for this game will be pleased with the end result." - MMORPG.com
"Aion's colorful art style, fully 3D flightmechanics, and easy-to-use quest system (the game will include some 1,500 quests at launch) should appeal to beginners, while its high-level player-versus-player abyss battles (between both players and active computer-controlled monsters, or "mobs") should offer a challenge even to hardcore players." - GameSpot.com
"...it's clear that one area that's a problem for many MMOs at launch, even quite high-profile ones - moment-to-moment polish - isn't a worry for Aion." - Eurogamer.net
"I don't think I'll tire of jumping off cliffs and spreading my wings at the very last second to save myself... not for a very long time. Time to get my Icarus on." - IGN.com
"Aion was one of the highlights of the show for me. I think that players who have been waiting patiently for this game will be pleased with the end result." - MMORPG.com
"Aion's colorful art style, fully 3D flightmechanics, and easy-to-use quest system (the game will include some 1,500 quests at launch) should appeal to beginners, while its high-level player-versus-player abyss battles (between both players and active computer-controlled monsters, or "mobs") should offer a challenge even to hardcore players." - GameSpot.com
"...it's clear that one area that's a problem for many MMOs at launch, even quite high-profile ones - moment-to-moment polish - isn't a worry for Aion." - Eurogamer.net