Some Questions

11/24/2012 01:15 SuperKick#1
Hi How To Fix Thats Errors :

1 : How To Change Loa Or Breiken To Ardeca

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2 : Full Heal ? And Low Defense? For What?

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3 : How To Fix D-Shop Icons ?

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11/24/2012 06:03 ihatehacks#2
Quote:
Originally Posted by SuperKick View Post
Hi How To Fix Thats Errors :

1 : How To Change Loa Or Breiken To Ardeca

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2 : Full Heal ? And Low Defense? For What?

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3 : How To Fix D-Shop Icons ?

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1. Change the stuff in maplist. Currently it loads loa files, change what it loads to ardeca files. (To change the string on the loading part there) you need to edit the loading strings. its pretty damn easy to find so there isnt a point to direct you anywhere further than saying its only in the client, no share folder work required.

2. pcclass.csv -> change the values in there to whatever you want, your looking for hpperpoint or defenseperpoint or perlvup w.e they call it again.

3. pretty sure this is something with telling the file to read which section of the image file for dshop stuff. couldnt tell you exactly how to do it but if you look at the things needed im pretty sure u could figure it out.
11/24/2012 07:30 SuperKick#3
Ohh Thanks (2) Fixed

In 1 : Did not understand you T.T

and 3 not if I explain these T.T
11/24/2012 08:08 ihatehacks#4
Quote:
Originally Posted by SuperKick View Post
Ohh Thanks (2) Fixed

In 1 : Did not understand you T.T

and 3 not if I explain these T.T
#1 - afaik just change the map index of ardeca to the map index of loa. that should in theory change loa to ardeca -> cant gaurantee this since i never tried.

thats for the map itself. for that string you posted a picture of its client sided. meaning it can say w.e but the map index is thats read to send ur char to is either in 1 of the script files or its in the exe (dunno never looked).

so from there you either find that and change the index from w.e loa is to w.e ardeca is, or you swap out the information being loaded from the map index.

#3 - cashshop_itemlist & cashshop_tablist read which image index to put on those squares. Couldnt tell u which file the image indexes are on but im sure imagetable tell u. on that file you open it up, find an index/make ur own, edit the coords on the cashshop.dds file (dunno what its really called) and then edit the appropriate file mentioned above to read the new image index.
11/24/2012 11:26 kokamentos#5
cashshop_tablist call imange in script/ui/com/imagetable.txt

CashShopItem....etc
11/24/2012 13:44 conquer93#6
try search ive explained alot times how to add dshop icons in diffrent topics.
11/24/2012 16:54 SuperKick#7
Icons Pets In : data/texture/ui/game/theme01/dekashopicon10.dds

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Here My Index :

PHP Code:
Tab,Count,ImageIndex,Name,X,Y,String,Deco
2
,,304,Lunie,0,0,301,1
2
,,301,Ferret,0,0,302,1
2
,,302,Fairy,0,0,303,1
2
,,303,Dark Fairy,0,0,304,1
2
,,305,Rex,0,0,305,1
2
,,306,Marshmallow,0,0,306,1
2
,,307,Cookie,0,0,307,1
2
,,335,Aloken pets A,0,0,335,1
2
,,336,Aloken pets B,0,0,336,1 
In script/ui/com/imagetable.txt Dont Have The Line dekashopicon10.dds

Here :

11/24/2012 19:18 ihatehacks#8
Quote:
Originally Posted by SuperKick View Post
Icons Pets In : data/texture/ui/game/theme01/dekashopicon10.dds

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Here My Index :

PHP Code:
Tab,Count,ImageIndex,Name,X,Y,String,Deco
2
,,304,Lunie,0,0,301,1
2
,,301,Ferret,0,0,302,1
2
,,302,Fairy,0,0,303,1
2
,,303,Dark Fairy,0,0,304,1
2
,,305,Rex,0,0,305,1
2
,,306,Marshmallow,0,0,306,1
2
,,307,Cookie,0,0,307,1
2
,,335,Aloken pets A,0,0,335,1
2
,,336,Aloken pets B,0,0,336,1 
In script/ui/com/imagetable.txt Dont Have The Line dekashopicon10.dds

Here :

make your own lines then?

follow the format for the previous lines, i highlighted the last line in the spoiler to show you the X:Y coords on the file that it reads. 64,64 is l:w of the square it makes from 320,448 (using nums from last line)