Azure Knight Info required.

03/18/2009 23:19 noname231#1
Ok so here's the issue. I'm building a new style of AK witch seems to working awesome. But I was trying to find info for certaint areas.

Examples would be like:

Per lvl a ak gains 400 HP, 3400 min damage, 23516 max damage, %0.70 guard rate, %0.50 block rate etc....

and 1 point in STR = +340 to min damage, +3456 to max damage
1 point in HP = +4000 hp, + 6000 shield, +%5 to block rate

I'm looking for the real values if anyone has them. I found them for bagis, but not Ak.
03/18/2009 23:57 giljs#2
All the info you are looking for is in the zip file, in .csv format. It's all in the 2Moons data, this is just the unpacked version.
03/19/2009 02:19 noname231#3
Ok so if I'm understanding this right it should be:

Azure Knight (AKA, Swordman)

Default class stats:
Hp_def 0, Mp_def 0, HP_rps 0, Mp_rps 0, Shield_rps 30, Sheild rps lf 0.1, Guard rate 25 Guard efficiency 80, Str_def 6, Dex Def 3, Con def 4, Spr def 2, Speed Walk 2.5
Defeat Rate 7,

Meaning stat wise: Str 6, Dex 3, HP 4, Spr 2.

So per lvl.

HP= 26 MP= 4 Melee damage= 4 {Ranged Damage= 3}(have no clue what this is)
Magic Damage= 1.5 Defense= 2.4 Block Rate= 0.01 Guard Rate= 0.07

And per star point

STR Damage {no clue}
Con Hp up 20, Def up 1.5, { still missing info }
Dex {No clue}
Mp Mp up 6, {still missing info}

Please help me fill in the rest of the info as well as correct any mistakes. Trying to make a guide but correct info makes guides a lot more affective. Thanks for all help.
03/19/2009 10:31 giljs#4
str and dex damage = 3 per point
damage per level = 4
defense per Heal point= 1.5
defense per level = 2.4
block % per dex point = .01
guard % per dex point = .07
shield = 1.2 per hp + 8 per def point + 25 per level
HP per level = 26
hp per heal = 20
mp per level = 4
mp per spr = 6
That's the critical info. The rest is pretty much irrelevant to an AK.
03/19/2009 10:41 noname231#5
ok thanks that helps a lot.