New WarZ Anti Cheat System

11/07/2012 05:22 FapMax#1
Quote:
Originally Posted by JonnyTruant View Post
Good news, everyone!

Our new and improved anti-cheat system is finally live. Over the past few weeks we've been collecting data on the ways folks are hacking (ESP hack, adjusting weapon settings, no clipping) and have updated our code.

This means that using any cheats or hacks, or even ATTEMPTING to use them, will result in a ban.

First offense will result in a 24-72 hour ban.

Second offense...permaban.

SO, this is a formal warning to the 0.8% of you using cheats - stop what you are doing or face the consequences.
Ich glaube das ist die Intelligenteste Aktion einer Firma gegen Hacking in einem Spiel an das ich mich seit SEHR langer Zeit erinnern kann.
Es ist perfekt es so zu machen, ich bin wirklich positiv überraschd das die Entwickler von WarZ wirklich so stark auf die Wünsche aller Kunden eingehen!
Wirklich froh die Entwickler unterstützt zu haben.
Wenn wir uns mal überlegen wie EA und ähnliches mit uns Kunden umgeht.
Was denkt ihr ?


EDIT :

Quote:
Hey guys and girls !

So today we've updated our anticheat engine - okay "updated" is a wrong word - we've been updating it non stop for a last few weeks, today we just turn on ban engine

Over last few weeks we've been gathering information about cheats and hacks being used and being perfecting our detection system. Goal was to make system with potentially zero false positives. today we've decided we're at state when we can turn this system on and ban all those who're abusing game.

So let me go over all hack/cheat types and tell you how we address them :

1) ESP/ wallhacks.
While those being less game ruining than others, they're hardest to detect. Creators ( okay - one of the creators, others didn't even bothered to think what they're doing ) of those cheats are pretty clever guys, so it was a challnge to create system that detects them. We've started wuith system that gave us 95% false positive results, and at the end we come up with soluton that gives us only 15% of false positive results. Yet it still to high to allow system to decide who deserves ban - so we're feeding iformation from the system to real human operators, who will analyze data and logs and will decide if person deserve ban.

2) Stats modification
Stupid, stupid hacks. Number one only few not exactly important stats are calculated on client, so by hacking those you won't get much of the advantage. More important - our system right now have 0% false positive on those types of cheats. Means - try to use it - you'll get automated BAN.

3) Ghost mode, engine exploits, getting inside geometry, etc.
Once again - we're detecting those hacks, and automatically ban users. Yet - each ban case is alos sent to operators for review.


How we ban ?
First time we've detected you're cheating in a game, we'll give you 24-72 hours ban. After that time you'll be able to play game. Second time you'll try to use hacks - you'll be banned permanently. No refunds. BTW technically at least in USA this is also criminal offense - but clearly we won't be going after each person who's hacking unless they'll be persistent


My biggest problem with all this is that spending time on hacks are delaying release of the game features we've promised. For example clans/friends have been delayed for more than a week. YET, we firmly believe that hackers issue must be addressed first.
11/07/2012 09:31 Shawak#2
Endlich, wird auch langsam Zeit.
11/07/2012 09:34 YowDaw#3
Was ich sehr nice finde ist, dass ein Ban von Operatoren (Also echten Mitarbeitern) kontrolliert wird, bevor er wirksam wird.
11/07/2012 11:00 zant#4
dieses "okay du hast gecheatet... bekommst aber ne 2. chance!" schreckt viel zu wenig ab.

man sollte sofort bannen, ohne wenn und aber.
11/07/2012 13:19 FapMax#5
Update

Quote:
Hey guys and girls !

So today we've updated our anticheat engine - okay "updated" is a wrong word - we've been updating it non stop for a last few weeks, today we just turn on ban engine

Over last few weeks we've been gathering information about cheats and hacks being used and being perfecting our detection system. Goal was to make system with potentially zero false positives. today we've decided we're at state when we can turn this system on and ban all those who're abusing game.

So let me go over all hack/cheat types and tell you how we address them :

1) ESP/ wallhacks.
While those being less game ruining than others, they're hardest to detect. Creators ( okay - one of the creators, others didn't even bothered to think what they're doing ) of those cheats are pretty clever guys, so it was a challnge to create system that detects them. We've started wuith system that gave us 95% false positive results, and at the end we come up with soluton that gives us only 15% of false positive results. Yet it still to high to allow system to decide who deserves ban - so we're feeding iformation from the system to real human operators, who will analyze data and logs and will decide if person deserve ban.

2) Stats modification
Stupid, stupid hacks. Number one only few not exactly important stats are calculated on client, so by hacking those you won't get much of the advantage. More important - our system right now have 0% false positive on those types of cheats. Means - try to use it - you'll get automated BAN.

3) Ghost mode, engine exploits, getting inside geometry, etc.
Once again - we're detecting those hacks, and automatically ban users. Yet - each ban case is alos sent to operators for review.


How we ban ?
First time we've detected you're cheating in a game, we'll give you 24-72 hours ban. After that time you'll be able to play game. Second time you'll try to use hacks - you'll be banned permanently. No refunds. BTW technically at least in USA this is also criminal offense - but clearly we won't be going after each person who's hacking unless they'll be persistent


My biggest problem with all this is that spending time on hacks are delaying release of the game features we've promised. For example clans/friends have been delayed for more than a week. YET, we firmly believe that hackers issue must be addressed first.
11/07/2012 14:20 Mental Wreck#6
Genauso ungalubwürdig wie er sagte "Hacks funktionieren nicht".
Mehr kann ich dazu nicht sagen.
11/07/2012 16:12 Shawak#7
Ich halte es für glaubwürdig, ist es nicht grade schwer die momentanen Hacks zu detecten.
11/07/2012 22:30 Refiniel#8
Intelligenteste Lösung?
Wohl eher nicht.
Ein Hacker killt mich, habe jede Menge Rare zeug dabei, wird dabei erwischt un kriegtn 72 Stunden ban dannach ist er glücklich und lacht sich en Ast ab weil er die Sachen noch hat....

Und ihm die Sachen einfach weg nehmen wäre auch wayne weil du als geschädigter ja auch nicht die Items zurückbekommst...


Was sagt ihr dazu?
Guest-Key missbrauch oder einfach nur ein Fail von WarZ
11/07/2012 23:19 FapMax#9
Quote:
Originally Posted by Refiniel View Post
Intelligenteste Lösung?
Wohl eher nicht.
Ein Hacker killt mich, habe jede Menge Rare zeug dabei, wird dabei erwischt un kriegtn 72 Stunden ban dannach ist er glücklich und lacht sich en Ast ab weil er die Sachen noch hat....

Und ihm die Sachen einfach weg nehmen wäre auch wayne weil du als geschädigter ja auch nicht die Items zurückbekommst...

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Was sagt ihr dazu?
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11/08/2012 00:24 Sanman.#10
Jop, wie es aussieht gibt es bereits einige Fehlbans. Viele haben sich schon im Forum beschwert, doch sie wurden eiskalt Permgebannt ohne erklärlichen grund..

Weiß nicht was ich davon halten soll. Mich hat es zum Glück nicht erwischt. Aber ich rate JEDEM der wirklich Save sein will, solange nicht zu spielen bis dieses Problem nicht mehr auftritt!
11/08/2012 17:28 -Lattella-#11
Naja wie gesagt, ich bin total hinter WarZ,
ich Glaube dass wird alles noch Geschliffen!

da WarZ Noch in der Alphha ist ,
und somit auch die ganzen Anti Hack Engine etc.
noch Geschliffen wird,

man kann es so sehen,
WarZ ist ne Skulptur die nun langsam Form annimmt :p