I want to learn how to achieve SD by editing the KOM...
Could anyone give me a sample file / guideline / hints please?
Could anyone give me a sample file / guideline / hints please?
ya...Quote:
Requirements:
1. KOM Extractor & Compiler ( Depending on the KOM Ver. )
2. Notepad or any similar program on editing text. ( Suggestion: Notepad++ )
Basic Instructions:
1. Look for the file "ai.kom" inside the stage folder.
2. Copy it to any other location than your GC Client.
3. Extract the contents.
4. Open any LUA file and skim the codes how they were used.
-- Setting the mob die: pMonster:SetState("DIE")
---- Note: This is not the actual code but try to look for the actual one.
5. Save the edited file. ( Renaming the file shouldn't be done )
6. Recompile the files into 1 KOM file
Now you've got an edited KOM file where you can set the monster's set to die on a designated function.
All you need to do now is to bypass it which that is the problem we're having right now...