Syserr nach Clientside Pets einfügen

10/16/2012 16:44 yessiя#1
1016 16:43:06120 :: CPythonNonPlayer::LoadNonPlayerData: invalid size 257325 check data format.
1016 16:43:06120 :: LoadLocaleData - LoadMobProto(locale/de/mob_proto) Error
1016 16:43:06463 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error
1016 16:43:06463 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error
1016 16:43:06463 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error
1016 16:43:06463 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error
1016 16:43:06463 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error
1016 16:43:06463 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error
1016 16:43:12287 :: CPythonPlayer::SetItemData(dwSlotIndex=3, itemIndex=51002) - Failed to item data

1016 16:43:12891 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
1016 16:43:13192 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor_7.mse) Error
1016 16:43:13192 :: CInstanceBase::RegisterEffect(eEftType=245, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor_7.mse, isCache=0) - Error
1016 16:43:13192 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor_8.mse) Error
1016 16:43:13192 :: CInstanceBase::RegisterEffect(eEftType=246, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor_8.mse, isCache=0) - Error
1016 16:43:13192 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor_9.mse) Error
1016 16:43:13192 :: CInstanceBase::RegisterEffect(eEftType=247, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor_9.mse, isCache=0) - Error
1016 16:43:16178 :: icon/item/53005.tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù.CItemData::__SetIconImage
1016 16:43:16178 :: icon/item/53005.tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù.CItemData::__SetIconImage
1016 16:43:16258 :: icon/item/53005.tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù.CItemData::__SetIconImage
1016 16:43:16259 :: icon/item/53005.tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù.CItemData::__SetIconImage
1016 16:43:16259 :: icon/item/53005.tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù.CItemData::__SetIconImage
1016 16:43:16264 ::
game.py(line:220) Open
game.py(line:611) StartGame
game.py(line:754) RefreshCharacter
interfaceModule.py(line:504) RefreshCharacter
uiCharacter.py(line:1111) RefreshCharacter
uiCharacter.py(line:1156) __SetSkillSlotData
uiCharacter.py(line:853) RefreshSkill
uiCharacter.py(line:828) __RefreshSkillPage

GameWindow.Open - exceptions.RuntimeError:skill.GetSkillType - Failed to find skill by 1

1016 16:43:16264 :: ================================================== ================================================== ========
10/16/2012 16:49 .Harlem²#2
:facepalm: man sieht den fehler direkt... da fehlen Grafiken...
10/16/2012 16:53 yessiя#3
geht´s vllt n bisschen genauer , was soll ich jetzt tun? bin noch nicht so "boss" im clientmodden wie du