Help Drop cps 5530 Helpppp !!.

10/03/2012 17:39 jklear#1
Help me Plsss !!!!!!!




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Help me .
10/04/2012 00:14 desirex#2
Open Monstertable.cs

edit: killer.ConquerPoints +=
To make mine 1000 I will open my c# project and edit "Monstertable.cs" and convert
killer.ConquerPoints += into killer.ConquerPoints += 1000;

This will simply change your cp drop to 1000. Also
there are several posts like this, so search next time

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You made two threads for this, which is not good.

I request this thread to be removed and this thread to be
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like "#bump"
10/04/2012 00:27 go for it#3
Quote:
Originally Posted by desirex View Post
Open Monstertable.cs

edit: killer.ConquerPoints +=
To make mine 1000 I will open my c# project and edit "Monstertable.cs" and convert
killer.ConquerPoints += into killer.ConquerPoints += 1000;

This will simply change your cp drop to 1000. Also
there are several posts like this, so search next time

[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]

You made two threads for this, which is not good.

I request this thread to be removed and this thread to be
[Only registered and activated users can see links. Click Here To Register...] bumped

like "#bump"
well over here his problem is slightly different
he did copy/past someone words without thinking about them or understanding them
but i already did answer on his profile as visitor msg
Quote:
remove the condition of
if name == phas.
this will never come true
because "name" isn't the name of monster you attacking
10/04/2012 12:24 jklear#4
What happens if one of your Team Viewer, do not beg, do not do that I did very urgent please please do.
10/05/2012 22:11 Novakhan#5
Here's my CPs drop codes, Take them and put it in your MonsterTable.cs. Change the numbers to what you want to.

Code:
            #region HawKing Cps Drop
            if (Name == "HawKing")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 200;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("HawKing drops 200 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region Turtledove Cps Drop
            if (Name == "Turtledove")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 50;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("Turtledove drops 50 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region Robin Cps Drop
            if (Name == "Robin")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 50;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("Robin drops 50 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region Apparition Cps Drop
            if (Name == "Apparition")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 50;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("Apparition drops 50 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region Poltergeist Cps Drop
            if (Name == "Poltergeist")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 50;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("Poltergeist drops 50 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region HillMonster Cps Drop
            if (Name == "HillMonster")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 100;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("HillMonster drops 100 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region RockMonster Cps Drop
            if (Name == "RockMonster")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 100;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("RockMonster drops 100 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region SandMonster Cps Drop
            if (Name == "SandMonster")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 100;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("SandMonster drops 100 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region BladeGhost Cps Drop
            if (Name == "BladeGhost")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 100;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("BladeGhost drops 100 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region VampireBat Cps Drop
            if (Name == "VampireBat")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 250;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("VampireBat drops 250 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region BullMonster Cps Drop
            if (Name == "BullMonster")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 250;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("BullMonster drops 250 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region Macaque Cps Drop
            if (Name == "Macaque")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 75;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("Macaque drops 75 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region GiantApe Cps Drop
            if (Name == "GiantApe")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 75;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("GiantApe drops 75 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region ThunderApe Cps Drop
            if (Name == "ThunderApe")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 75;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("ThunderApe drops 75 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region Snakeman Cps Drop
            if (Name == "Snakeman")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 75;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("Snakeman drops 75 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region BanditL97 Cps Drop
            if (Name == "BanditL97")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 50;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("BanditL97 drops 200 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region TombBat Cps Drop
            if (Name == "TombBat")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 250;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("TombBats drops 250 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region BloodyBat Cps Drop
            if (Name == "BloodyBat")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 250;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("BloodyBat drops 250 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region RedDevilL Cps Drop
            if (Name == "RedDevilL")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 250;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("RedDevils drops 250 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region Pheasant Cps Drop
            if (Name == "Pheasant")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 50;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("Pheasants drops 50 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region Birdman Cps Drop
            if (Name == "Birdman")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 200;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("BirdMans drops 200 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region DemonsMonster Cps Drop
            if (Name == "DemonsMonster")
            {
                if (killer.Name.Contains("Guard"))
                {
                    return;
                }

                killer.ConquerPoints += 300;
                killer.SubClasses.StudyPoints += 500;
                killer.Owner.Send(new Network.GamePackets.Message("DemonsMonster Drop 300 BPs and 500 StudyPoint!", System.Drawing.Color.Yellow, 2005));
            }
            #endregion
            #region Philip Cps Drop
            if (Name == "Philip")
            {

                killer.ConquerPoints += 100000;
                killer.SubClasses.StudyPoints += 2000;
                Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations!  " + killer.Name + "! killed Philip and got 100.000 Beasty Points and 2.000 Study Points!");
            }
            #endregion
            #region Timothy Cps Drop
            if (Name == "Timothy")
            {

                killer.ConquerPoints += 100000;
                killer.SubClasses.StudyPoints += 2000;
                Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations!  " + killer.Name + "! killed Timothy and got 100.000 Beasty Points and 2.000 Study Points!");
            }
            #endregion
            #region Daphne Cps Drop
            if (Name == "Daphne")
            {

                killer.ConquerPoints += 100000;
                killer.SubClasses.StudyPoints += 2000;
                Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations!  " + killer.Name + "! killed Daphne and got 100.000 Beasty Points and 2.000 Study Points!");
            }
            #endregion
            #region Victoria Cps Drop
            if (Name == "Victoria")
            {

                killer.ConquerPoints += 100000;
                killer.SubClasses.StudyPoints += 2000;
                Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations!  " + killer.Name + "! killed Victoria and got 100.000 Beasty Points and 2.000 Study Points!");
            }
            #endregion
            #region Wayne Cps Drop
            if (Name == "Wayne")
            {

                killer.ConquerPoints += 300;
                killer.SubClasses.StudyPoints += 2000;
                Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations!  " + killer.Name + "! killed Wayne and got 300 Beasty Points and 2.000 Study Points!");
            }
            #endregion
            #region Peter Cps Drop
            if (Name == "Peter")
            {

                killer.ConquerPoints += 100000;
                killer.SubClasses.StudyPoints += 2000;
                Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations!  " + killer.Name + "! killed Peter and got 100.000 Beasty Points and 2.000 Study Points!");
            }
            #endregion
            #region Theodore Cps Drop
            if (Name == "Theodore")
            {

                killer.ConquerPoints += 100000;
                killer.SubClasses.StudyPoints += 2000;
                Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations!  " + killer.Name + "! killed Theodore and got 100.000 Beasty Points and 2.000 Study Points!");
            }
            #endregion
Np.
10/05/2012 23:54 go for it#6
Quote:
if (Name == "HawKing")
"Name" is the monster the user attack
his source doesn't contain such variable
so when he added a similar code to this
he came to complain because this check will never be true and this is mainly his problem
gosh im wasting my time here