Help me Plsss !!!!!!!
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Help me .
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Help me .
well over here his problem is slightly differentQuote:
Open Monstertable.cs
edit: killer.ConquerPoints +=
To make mine 1000 I will open my c# project and edit "Monstertable.cs" and convert
killer.ConquerPoints += into killer.ConquerPoints += 1000;
This will simply change your cp drop to 1000. Also
there are several posts like this, so search next time
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You made two threads for this, which is not good.
I request this thread to be removed and this thread to be
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like "#bump"
Quote:
remove the condition of
if name == phas.
this will never come true
because "name" isn't the name of monster you attacking
#region HawKing Cps Drop
if (Name == "HawKing")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 200;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("HawKing drops 200 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region Turtledove Cps Drop
if (Name == "Turtledove")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 50;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("Turtledove drops 50 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region Robin Cps Drop
if (Name == "Robin")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 50;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("Robin drops 50 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region Apparition Cps Drop
if (Name == "Apparition")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 50;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("Apparition drops 50 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region Poltergeist Cps Drop
if (Name == "Poltergeist")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 50;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("Poltergeist drops 50 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region HillMonster Cps Drop
if (Name == "HillMonster")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 100;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("HillMonster drops 100 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region RockMonster Cps Drop
if (Name == "RockMonster")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 100;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("RockMonster drops 100 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region SandMonster Cps Drop
if (Name == "SandMonster")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 100;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("SandMonster drops 100 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region BladeGhost Cps Drop
if (Name == "BladeGhost")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 100;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("BladeGhost drops 100 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region VampireBat Cps Drop
if (Name == "VampireBat")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 250;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("VampireBat drops 250 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region BullMonster Cps Drop
if (Name == "BullMonster")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 250;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("BullMonster drops 250 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region Macaque Cps Drop
if (Name == "Macaque")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 75;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("Macaque drops 75 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region GiantApe Cps Drop
if (Name == "GiantApe")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 75;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("GiantApe drops 75 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region ThunderApe Cps Drop
if (Name == "ThunderApe")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 75;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("ThunderApe drops 75 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region Snakeman Cps Drop
if (Name == "Snakeman")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 75;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("Snakeman drops 75 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region BanditL97 Cps Drop
if (Name == "BanditL97")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 50;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("BanditL97 drops 200 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region TombBat Cps Drop
if (Name == "TombBat")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 250;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("TombBats drops 250 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region BloodyBat Cps Drop
if (Name == "BloodyBat")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 250;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("BloodyBat drops 250 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region RedDevilL Cps Drop
if (Name == "RedDevilL")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 250;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("RedDevils drops 250 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region Pheasant Cps Drop
if (Name == "Pheasant")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 50;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("Pheasants drops 50 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region Birdman Cps Drop
if (Name == "Birdman")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 200;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("BirdMans drops 200 Beasty Points and 500 Study Points!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region DemonsMonster Cps Drop
if (Name == "DemonsMonster")
{
if (killer.Name.Contains("Guard"))
{
return;
}
killer.ConquerPoints += 300;
killer.SubClasses.StudyPoints += 500;
killer.Owner.Send(new Network.GamePackets.Message("DemonsMonster Drop 300 BPs and 500 StudyPoint!", System.Drawing.Color.Yellow, 2005));
}
#endregion
#region Philip Cps Drop
if (Name == "Philip")
{
killer.ConquerPoints += 100000;
killer.SubClasses.StudyPoints += 2000;
Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations! " + killer.Name + "! killed Philip and got 100.000 Beasty Points and 2.000 Study Points!");
}
#endregion
#region Timothy Cps Drop
if (Name == "Timothy")
{
killer.ConquerPoints += 100000;
killer.SubClasses.StudyPoints += 2000;
Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations! " + killer.Name + "! killed Timothy and got 100.000 Beasty Points and 2.000 Study Points!");
}
#endregion
#region Daphne Cps Drop
if (Name == "Daphne")
{
killer.ConquerPoints += 100000;
killer.SubClasses.StudyPoints += 2000;
Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations! " + killer.Name + "! killed Daphne and got 100.000 Beasty Points and 2.000 Study Points!");
}
#endregion
#region Victoria Cps Drop
if (Name == "Victoria")
{
killer.ConquerPoints += 100000;
killer.SubClasses.StudyPoints += 2000;
Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations! " + killer.Name + "! killed Victoria and got 100.000 Beasty Points and 2.000 Study Points!");
}
#endregion
#region Wayne Cps Drop
if (Name == "Wayne")
{
killer.ConquerPoints += 300;
killer.SubClasses.StudyPoints += 2000;
Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations! " + killer.Name + "! killed Wayne and got 300 Beasty Points and 2.000 Study Points!");
}
#endregion
#region Peter Cps Drop
if (Name == "Peter")
{
killer.ConquerPoints += 100000;
killer.SubClasses.StudyPoints += 2000;
Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations! " + killer.Name + "! killed Peter and got 100.000 Beasty Points and 2.000 Study Points!");
}
#endregion
#region Theodore Cps Drop
if (Name == "Theodore")
{
killer.ConquerPoints += 100000;
killer.SubClasses.StudyPoints += 2000;
Conquer_Online_Server.Network.PacketHandler.WorldMessage("Congratulations! " + killer.Name + "! killed Theodore and got 100.000 Beasty Points and 2.000 Study Points!");
}
#endregion
"Name" is the monster the user attackQuote:
if (Name == "HawKing")