[question] about converting .dmap to .map

10/03/2012 09:13 go for it#1
i got some .dmap(s) in the client which i need there .map to add them to the source but can't actually convert them
so i want any information to code app. to convert that or there is an existing tool for that ?
no idea , any information about them both will be appreciated , thanks folks
10/03/2012 11:16 shadowman123#2
y dont u add .DMap file reader ... cuz when u change extension of the Dmaps files into .map to be readable in source it causes problem but the problem in this case is that any added npc / Monsters cant be seen
10/03/2012 17:38 go for it#3
Quote:
y dont u add .DMap file reader ... cuz when u change extension of the Dmaps files into .map to be readable in source it causes problem but the problem in this case is that any added npc / Monsters cant be seen
i did try both
my .dmap reader didn't really work out the way i want due to lack of information and yup i did try to convert it and yes it was bugged with npcs but it was ok with monsters but still umm
monsters was going anywhere they want i.e they was moving on walls and stuff like that
anyway im working on the .dmap reader but i still need more info , thanks for replying mate
10/03/2012 18:14 shadowman123#4
well i havent gone through this much but there are 3 .map readers One for scene files and idk about other 2 but i need alot of Enlightment in this part
10/03/2012 19:10 go for it#5
thanks anyway mate ill keep working until someone drop by and enlighten both of us
10/03/2012 20:04 Spirited#6
.map is a file extension for TrinityCO's source. It's a map that shows which tiles are accessible and which aren't. The source automatically converts dmaps to maps taking that you have the dmap folder in the right location and the map file for that dmap is missing.
10/03/2012 20:36 go for it#7
ill check this out fang , thanks mate