hello!
long time
i wanna ask a small question i'm not very well with conquer anymore but i got idea and i wanna ask about it
is there any way that we can code a tool that send packets to the server , and its will be acceptable ?
like packets flooder that make the nodes or w/e overload/overflow then crash or make it give connection time out.
if i coded the handshake i was able to send the server a unknown packets ?
or its have own packets check and the server will not be effected
if its have own check , maybe with 5000 threads with unknown packets maybe the server will be under overflow , cuz the packets will be not understand able to the server so may it crash
........................
like what i did with silkroad real files with a friend , packets flooder that flood the exes with unknown packet opcode 0x7777 its will give players dc , then crash the files , its working on real global server and the exploit tool is public but its risky to use it , so the fix is just change the security packets into the client, server files or make your own protocol , but the point is conquer can have something like that or no , C++ will be better
in the end the point is the ddos protection is self will not block the connection, and the idea is not a ddos tool
thanks greetings andrew
long time
i wanna ask a small question i'm not very well with conquer anymore but i got idea and i wanna ask about it
is there any way that we can code a tool that send packets to the server , and its will be acceptable ?
like packets flooder that make the nodes or w/e overload/overflow then crash or make it give connection time out.
if i coded the handshake i was able to send the server a unknown packets ?
or its have own packets check and the server will not be effected
if its have own check , maybe with 5000 threads with unknown packets maybe the server will be under overflow , cuz the packets will be not understand able to the server so may it crash
........................
like what i did with silkroad real files with a friend , packets flooder that flood the exes with unknown packet opcode 0x7777 its will give players dc , then crash the files , its working on real global server and the exploit tool is public but its risky to use it , so the fix is just change the security packets into the client, server files or make your own protocol , but the point is conquer can have something like that or no , C++ will be better
in the end the point is the ddos protection is self will not block the connection, and the idea is not a ddos tool
thanks greetings andrew