Been banned twice using Zoomhack

09/18/2012 18:49 Abyssion#1
Is it auto detected? In between the bans there is about a month. Each time I got banned I was semi retired for a week. When I came back I was banned. How is it detected? And can you make it undetectable so I can't get banned anymore?
09/18/2012 19:08 Hurz135#2
Quote:
Originally Posted by Abyssion View Post
And can you make it undetectable so I can't get banned anymore?
No.
09/18/2012 21:22 nurni#3
Quote:
Originally Posted by Hurz135 View Post
No.
You actually could...
Theoretically
09/19/2012 03:03 .Chaotic#4
no they cant dont talk shit
09/21/2012 20:55 Canets#5
Its possible to make it undetectable. How to do it isnt public though.
09/21/2012 21:38 killer2422#6
Quote:
Originally Posted by .Chaotic View Post
no they cant dont talk shit
ah und wo ist dein LoL p-server
09/21/2012 22:35 Al Kappaccino#7
Quote:
Originally Posted by Canets View Post
Its possible to make it undetectable. How to do it isnt public though.
They check the values and you can't do it without changing them and because this happens serverside, you can't make it undetected. People telling they can do, are just fakers.
09/22/2012 01:33 meak1#8
u can fake checks, or how is it possible to write cracks ? ;D
09/22/2012 04:55 *M*#9
It's easy enough to make it undetectable, destroy the pointers so the value never changes and unlock the camera zoom so the value sent is always 2250, you can also patch the screenshot function so that any screens you take will look legit, and if they use any sort of remote screenshot capture it will also look legit.

Anyway there are more fun things to do with the camera, atm I'm trying to get first/third person kinda going.
All I need is field of view to tidy it up, and camera rotation so I could tie that to player rotation(and then that to WSAD, kind of useless but fun to hack and would be cool to get a game of players all playing third/first person.

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09/22/2012 10:26 xxDJBxx#10
Quote:
Originally Posted by *M* View Post
It's easy enough to make it undetectable, destroy the pointers so the value never changes and unlock the camera zoom so the value sent is always 2250, you can also patch the screenshot function so that any screens you take will look legit, and if they use any sort of remote screenshot capture it will also look legit.

Anyway there are more fun things to do with the camera, atm I'm trying to get first/third person kinda going.
All I need is field of view to tidy it up, and camera rotation so I could tie that to player rotation(and then that to WSAD, kind of useless but fun to hack and would be cool to get a game of players all playing third/first person.

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That looks sick, looking forward to the finished product.
09/22/2012 16:31 nurni#11
It would also be possible to check for the packet that contains the current value of the Zoomlevel.
And then just edit it to something normal before it gets sent.
09/23/2012 08:39 *M*#12
Made a little more progress, the field of view isn't messed up anymore, I just need horizontal camera rotation, I'll code this into a tool soon.

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09/23/2012 09:45 Lunitary#13
I am really waiting for this release, thanks so much ^^