I need to know how to put luckytime (bless) in a skill book or in a npc ....
lol ... i am using CoV2 THX
lol ... i am using CoV2 THX
if (CurrentNPC == 123456)
{
SendPacket(General.MyPackets.NPCSay("Do you wish to learn LuckyTime (Bless), but you have to be lvl 120 atleast. "));
SendPacket(General.MyPackets.NPCLink("Yes I want to learn", 1));
SendPacket(General.MyPackets.NPCLink("No,thx i don't want to learn it.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (CurrentNPC = 123456)
{
if (Control == 1)
if (MyChar.Level >= 120)
MyChar.LearnSkill(9876, 0);
}
else
{
SendPacket(General.MyPackets.NPCSay("Sorry you are not lvl 120 so you can't learn the skill."));
SendPacket(General.MyPackets.NPCLink("I see", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
}
Ummm... In which section and where in C# must i add this...?Quote:
here is a npc for it:
Code:if (CurrentNPC == 123456) { SendPacket(General.MyPackets.NPCSay("Do you wish to learn LuckyTime (Bless), but you have to be lvl 120 atleast. ")); SendPacket(General.MyPackets.NPCLink("Yes I want to learn", 1)); SendPacket(General.MyPackets.NPCLink("No,thx i don't want to learn it.", 255)); SendPacket(General.MyPackets.NPCSetFace(30)); SendPacket(General.MyPackets.NPCFinish()); }Code:if (CurrentNPC = 123456) { if (Control == 1) if (MyChar.Level >= 120) MyChar.LearnSkill(9876, 0); } else { SendPacket(General.MyPackets.NPCSay("Sorry you are not lvl 120 so you can't learn the skill.")); SendPacket(General.MyPackets.NPCLink("I see", 255)); SendPacket(General.MyPackets.NPCSetFace(30)); SendPacket(General.MyPackets.NPCFinish()); } } }
Quote:
here is a npc for it:
Code:if (CurrentNPC == 123456) { SendPacket(General.MyPackets.NPCSay("Do you wish to learn LuckyTime (Bless), but you have to be lvl 120 atleast. ")); SendPacket(General.MyPackets.NPCLink("Yes I want to learn", 1)); SendPacket(General.MyPackets.NPCLink("No,thx i don't want to learn it.", 255)); SendPacket(General.MyPackets.NPCSetFace(30)); SendPacket(General.MyPackets.NPCFinish()); }Code:if (CurrentNPC = 123456) { if (Control == 1) if (MyChar.Level >= 120 && MyChar.RBCount >= 1// =])<<<<<<<<<<<!!! o.o" MyChar.LearnSkill(9876, 0); } else { SendPacket(General.MyPackets.NPCSay("Sorry you are not lvl 120 so you can't learn the skill.")); SendPacket(General.MyPackets.NPCLink("I see", 255)); SendPacket(General.MyPackets.NPCSetFace(30)); SendPacket(General.MyPackets.NPCFinish()); } } }