PWABS: Anti-Ban System
By J250
Update: Added screenshots and updated help section.
Hello everyone!
Well, you may be thinking "Who is this guy?" "How can he stop me from getting banned?" "What is he on about?"
Well, in answer to all but the first I am trying to create an application (Made using C#) to try and stop people from getting banned while botting, hacking or whatever you may be doing!
Screenshots:
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
Current Expected Application Contents:
Auto Responder:
Well the auto responder shall aim to respond with phrases based on in game chat, so if a user says "Hello!", then you can set the AutoResponder to say "Hi" in response, automatically.
Status triggers just mean that you can set your HP or MP to trigger user responses, instead of user chat. So if your HP is below 300 you can say in chat "Damn, almost out of potions!"
Expected Auto Responder Features:
Random Actions:
Random actions is a feature that may be problematic for users, but could potentially be very good for throwing GM's off your trail.
The hope for this feature is to trigger Random Actions that your character will undertake, every given period of time.
For instance, you may wish to, every 10 minutes, to jump around, fly and say "My creature rocks!", for 20 seconds, looping every 5. So this event will occur 4 times in 20 seconds.
Expected Random Actions Features
Help Questions:
Your suggested features I shall add:
You will have noticed this is a Pre-Release thread, this application is currently (15/02/09) nowhere near release!
I am using this thread to present my ideas to everyone, receive feedback and help on some matters.
Although it currently contains these features, the framework behind this application can be used for many other things, AutoPotting for one will be a minor modification, and it could even become a bot in the future!
As I might integrate AutoItX into my application it is quite likely that porting existing scripts into this application may work.
With regards to help, I am an intermediate C# programmer, but I have never had to go into ASM and memory pointers ect. before, and so far I have been stuck on some things, and would appreciate any help! You may occasionally see updates on the help section of this post.
I shall accept any feedback on the application, suggestions on how to improve it, features to add (don't go too nuts!) or anything worth adding!
P.S. I am very busy with lots of other things in my life, I shall try to respond to queries as soon as I can, as well as continue to develop the application, but I have to warn you not to expect a release soon, or frequent updates, but I shall try my best to keep on top of things.
If a release doesn't seem possible at all, I shall release the source code for anyone who wishes to continue developing it.
In the mean time, enjoy and take care!
Thanks,
J250
By J250
Update: Added screenshots and updated help section.
Hello everyone!
Well, you may be thinking "Who is this guy?" "How can he stop me from getting banned?" "What is he on about?"
Well, in answer to all but the first I am trying to create an application (Made using C#) to try and stop people from getting banned while botting, hacking or whatever you may be doing!
Screenshots:
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
Current Expected Application Contents:
- Auto Responder
- Random Actions
Auto Responder:
Well the auto responder shall aim to respond with phrases based on in game chat, so if a user says "Hello!", then you can set the AutoResponder to say "Hi" in response, automatically.
Status triggers just mean that you can set your HP or MP to trigger user responses, instead of user chat. So if your HP is below 300 you can say in chat "Damn, almost out of potions!"
Expected Auto Responder Features:
- Multiple trigger phrases
- Modifiers to alter trigger queries (e.g. "Exactly", "Contains"...)
- Random responses based on user created lists
- Random responses based on user status (e.g. If Low HP say "Gotta rest!")
- MP/HP Status checks
- More/Less checks against a given value
- Multiple responses
Random Actions:
Random actions is a feature that may be problematic for users, but could potentially be very good for throwing GM's off your trail.
The hope for this feature is to trigger Random Actions that your character will undertake, every given period of time.
For instance, you may wish to, every 10 minutes, to jump around, fly and say "My creature rocks!", for 20 seconds, looping every 5. So this event will occur 4 times in 20 seconds.
Expected Random Actions Features
- Looping time triggers
- Key presses or response options
- Multiple key presses or responses
- When triggered can be looped at given intervals for given periods of time
Help Questions:
- [Only registered and activated users can see links. Click Here To Register...]
- [Only registered and activated users can see links. Click Here To Register...]
Your suggested features I shall add:
- Mathmatical system (If a GM says 1+1 it shall respond 2)
You will have noticed this is a Pre-Release thread, this application is currently (15/02/09) nowhere near release!
I am using this thread to present my ideas to everyone, receive feedback and help on some matters.
Although it currently contains these features, the framework behind this application can be used for many other things, AutoPotting for one will be a minor modification, and it could even become a bot in the future!
As I might integrate AutoItX into my application it is quite likely that porting existing scripts into this application may work.
With regards to help, I am an intermediate C# programmer, but I have never had to go into ASM and memory pointers ect. before, and so far I have been stuck on some things, and would appreciate any help! You may occasionally see updates on the help section of this post.
I shall accept any feedback on the application, suggestions on how to improve it, features to add (don't go too nuts!) or anything worth adding!
P.S. I am very busy with lots of other things in my life, I shall try to respond to queries as soon as I can, as well as continue to develop the application, but I have to warn you not to expect a release soon, or frequent updates, but I shall try my best to keep on top of things.
If a release doesn't seem possible at all, I shall release the source code for anyone who wishes to continue developing it.
In the mean time, enjoy and take care!
Thanks,
J250