GM mode commands

09/10/2012 08:49 Apok12#1
So I was playing around after reading using /_15 while having GM mode on shows nice bits of data in the exp box and showing the hp of any target (other player and mobs) and I found out that /_1 removes the damage numbers shown in game :D So I was wondering has anyone found any more of this gm commands and if so would you mind sharing.

/_1 = Damage FX (Damage numbers)
/_15 = Damage animation time (This shows hp of others and some nice damage data like cr used/Add damage and the DPS of the skill)


@Acid sorry if this is not the right section.
09/10/2012 09:59 кev#2
Quote:
Originally Posted by Apok12 View Post
So I was playing around after reading using /_15 while having GM mode on shows nice bits of data in the exp box and showing the hp of any target (other player and mobs) and I found out that /_1 removes the damage numbers shown in game :D So I was wondering has anyone found any more of this gm commands and if so would you mind sharing.

/_1 = Damage FX (Damage numbers)
/_15 = Damage animation time (This shows hp of others and some nice damage data like cr used/Add damage and the DPS of the skill)


@Acid sorry if this is not the right section.
There's a pile of the commands within the binary.

Edit: The rest was brainfarts and assumptions, disregard plox.
09/10/2012 10:27 Apok12#3
So only those 2 work then without an actual GM logging in. Oh well was worth a try at the very least.
09/10/2012 18:44 joxof#4
Quote:
Originally Posted by Apok12 View Post
So I was playing around after reading using /_15 while having GM mode on shows nice bits of data in the exp box and showing the hp of any target (other player and mobs) and I found out that /_1 removes the damage numbers shown in game :D So I was wondering has anyone found any more of this gm commands and if so would you mind sharing.

/_1 = Damage FX (Damage numbers)
/_15 = Damage animation time (This shows hp of others and some nice damage data like cr used/Add damage and the DPS of the skill)
the simple way is hack using CE/MHS so you don't need GM commands anymore :bandit:
I've found addresses of increase attack range, moving speed/click to teleport, Attack speed/ no cast time , Attackmode to ignore obstacle, display animation-time to chatbox, Damage fx show, village pk, no cooldown, etc... without GM commands enable / set to 2 :awesome:
09/10/2012 18:50 .Law.#5
Quote:
Originally Posted by кev View Post
There's a pile of the commands within the binary but most are either disabled or don't work without confirmation from the server. AFAIK, the actual GMs login to a different server (or different port at least) than regular users.
A-what o_O ? it's just a different value written in the DB <>_<>


Quote:
/_1 Damage fx show on/off
/_2 Increase attack range
/_3 Decrease Attack range
/_4 Increase moving speed
/_5 Decrease moving speed
/_6 Increase Attack speed
/_7 Decrease Attack speed
/_8 increase Battle sp ( client side)
/_9 Set changekitSytle to use max or normal
/_10 Nonclient Hack
/_11 Undead mode
/_12 Enable/Disable Potion cooltime
/_13 Enable/Disable Display gps
/_14 Enable/Disable Attackmode to ignore obstacle (ranged classes can fire through building and cliffs fun fun fun)
/_15 Enable/Disable to display animation-time to chatbox
/_16 Enable/Disable village pk ( client sided maybe a fix //update)
/_17 Enable/Disable item limit
/_18 Call shop anyway (working on it for next update)
/_19 clear all cooltime ( crashes when used)

Most of these only work under /_invisible ON mode, that's the check they added.
09/10/2012 19:06 joxof#6
Quote:
Originally Posted by PunkS7yle View Post
Most of these only work under /_invisible ON mode, that's the check they added.
thank you, it's new discovery :handsdown::handsdown::handsdown:
09/10/2012 19:07 .Law.#7
Quote:
Originally Posted by joxof View Post
it's new discover! :handsdown::handsdown::handsdown:
Most of us know this since ep3 ;-;
09/10/2012 19:23 razor45366#8
it is still working on PH?
09/10/2012 19:53 кev#9
Quote:
Originally Posted by PunkS7yle View Post
A-what o_O ? it's just a different value written in the DB <>_<>
Yeah, did a wrong assumption there based on random crap found in the function which does the authentication and the fact that the game stalls if you try authenticating with "GM" on. Didn't actually bother to follow and test it through until now, my bad. :facepalm:
09/10/2012 20:01 joxof#10
Quote:
Originally Posted by PunkS7yle View Post
Most of these only work under /_invisible ON mode, that's the check they added.
[o] btw, enable AOE are'nt in the GM commands ;)

Quote:
Originally Posted by PunkS7yle View Post
Most of us know this since ep3 ;-;
[o] fortunately, /_invisible ON mode is server sided and legally cheat for 'real' GM :p
----------------------------------------------------------------
[+] aaahh yeah, we got Increase attack range address in CE/MHS...

/_2 : :facepalm: it's just useless GM commands, ryt?

/_12 : :rolleyes: maybe, [in the end] we know that no Potion cooldown time is possible with CE
09/10/2012 20:35 OmegaArma#11
CTRL+SHIFT+ALT+INSERT/DELETE = walk speed :P
09/10/2012 21:04 joxof#12
Quote:
Originally Posted by OmegaArma View Post
CTRL+SHIFT+ALT+INSERT/DELETE = walk speed :P
thank you, it's works, LOL! :p
09/11/2012 08:21 pigrolac#13
to use this i must set nation to GM?
09/11/2012 09:10 razor45366#14
Quote:
Originally Posted by OmegaArma View Post
CTRL+SHIFT+ALT+INSERT/DELETE = walk speed :P
keep me DC
09/11/2012 10:21 кev#15
Quote:
Originally Posted by razor45366 View Post
keep me DC
Using walk speed of over 600 will DC you, should be common knowledge.