In _RefGame_World_Config you can disable party mobs in all the instances in the game, but how about non instances like Jangan, DW, Hotan? Any insight to this?
1 INS_DEFAULT 0 1 0 0 0 0 0 0 GROUP_INS_DEFAULT
1 857 GROUP_INS_DEFAULT PARTYMONSTER_SPAWN OFF STRING
[COLOR="Red"]006086EB[/COLOR] |. B9 BC14B000 MOV ECX,OFFSET 00B014BC ; |ASCII "PARTYMONSTER_SPAWN"
[COLOR="red"]00B014BC[/COLOR] 50 DB 50 ; CHAR 'P' [COLOR="red"]00B014BD[/COLOR] 41 DB 41 ; CHAR 'A' [COLOR="red"]00B014BE[/COLOR] 52 DB 52 ; CHAR 'R' [COLOR="red"]00B014BF[/COLOR] 54 DB 54 ; CHAR 'T' [COLOR="red"]00B014C0[/COLOR] 59 DB 59 ; CHAR 'Y' [COLOR="red"]00B014C1[/COLOR] 4D DB 4D ; CHAR 'M' [COLOR="red"]00B014C2[/COLOR] 4F DB 4F ; CHAR 'O' [COLOR="red"]00B014C3[/COLOR] 4E DB 4E ; CHAR 'N' [COLOR="red"]00B014C4[/COLOR] 53 DB 53 ; CHAR 'S' [COLOR="red"]00B014C5[/COLOR] 54 DB 54 ; CHAR 'T' [COLOR="red"]00B014C6[/COLOR] 45 DB 45 ; CHAR 'E' [COLOR="red"]00B014C7[/COLOR] 52 DB 52 ; CHAR 'R' [COLOR="red"]00B014C8[/COLOR] 5F DB 5F ; CHAR '_' [COLOR="red"]00B014C9[/COLOR] 53 DB 53 ; CHAR 'S' [COLOR="red"]00B014CA[/COLOR] 50 DB 50 ; CHAR 'P' [COLOR="red"]00B014CB[/COLOR] 41 DB 41 ; CHAR 'A' [COLOR="red"]00B014CC[/COLOR] 57 DB 57 ; CHAR 'W' [COLOR="red"]00B014CD[/COLOR] 4E DB 4E ; CHAR 'N'