Closed###
function quest.set_energy(a1)
cmdchat("energy")
if a1==1 then
affect.add_collect(17,10,60*60*24*365)
elseif a1==2 then
affect.add_collect(63,10,60*60*24*365)
elseif a1==3
affect.add_collect(54,10,60*60*24*365)
end
end
... true ... you are misp19 ?Quote:
I think it isn't pseudocode, just you wrote it and you don't have it in game file. And why we need this function? We can make same in lua:
Code:function quest.set_energy(a1) cmdchat("energy") if a1==1 then affect.add_collect(17,10,60*60*24*365) elseif a1==2 then affect.add_collect(63,10,60*60*24*365) elseif a1==3 affect.add_collect(54,10,60*60*24*365) end end