[Source]Alternative Energy System Pseudocode

09/05/2012 19:43 LazYGirl.#1
Closed###
09/05/2012 20:42 MalDaMalDort#2
Wieviele noch davon? Einmal kanns auch genug sein!
09/05/2012 20:50 .αpeх'#3
Das ist doch keine Quest :facepalm:
Ist ein C Pseudocode. Könnte man so in der Game verwenden, wenn man neue Funktionen hinzufügen könnte. Keine ahnung ob sowas möglich ist..
09/05/2012 20:51 •kяyteя•#4
Ups sry, hab mich verguckt :D
09/05/2012 21:28 ImmiRlz#5
Haha, you obviously don't know that so-called a1 in IDA is actually a lua_State class variable, do you?
09/05/2012 21:32 CZMadman#6
can somebody write a guide, how to use it? thx (in english please)
09/05/2012 21:53 [The]Domco#7
Quote:
Originally Posted by CZMadman View Post
can somebody write a guide, how to use it? thx (in english please)
i think no one do it :D
09/05/2012 21:55 abence#8
I think it isn't pseudocode, just you wrote it and you don't have it in game file. And why we need this function? We can make same in lua:
Code:
function quest.set_energy(a1)
cmdchat("energy")
if a1==1 then
affect.add_collect(17,10,60*60*24*365)
elseif a1==2 then
affect.add_collect(63,10,60*60*24*365)
elseif a1==3
affect.add_collect(54,10,60*60*24*365)
end
end
09/05/2012 21:57 [The]Domco#9
Quote:
Originally Posted by abence View Post
I think it isn't pseudocode, just you wrote it and you don't have it in game file. And why we need this function? We can make same in lua:
Code:
function quest.set_energy(a1)
cmdchat("energy")
if a1==1 then
affect.add_collect(17,10,60*60*24*365)
elseif a1==2 then
affect.add_collect(63,10,60*60*24*365)
elseif a1==3
affect.add_collect(54,10,60*60*24*365)
end
end
... true ... you are misp19 ?
09/05/2012 21:59 abence#10
No. :D
09/05/2012 22:01 [The]Domco#11
But you are too very good in editing game file no ? :D
09/05/2012 22:04 Prσfizσcker94#12
He is the best. Trust me! :D
09/05/2012 22:04 abence#13
Yes
09/05/2012 22:23 [The]Domco#14
Mfg I want to know about editing game core / bin / db file that who you abence :D :D :D ( who not -.- )