[Collection] DarkOrbit Packets

09/02/2012 11:20 iU0U2bm9E1Gir7gf#1
Hello bot-developers,
i have made a packet Collection. If you have a packet for me you can post in this thread.
I hope I helped and the packets are not too old.

Packets:

Please post in this thread if you have packets for the collection
Press THANKS if i helped.
09/02/2012 11:30 Neo Invincible#2
Allright let me share some real one's lol

09/02/2012 11:33 iU0U2bm9E1Gir7gf#3
Quote:
Originally Posted by Neo Invincible View Post
Allright let me share some real one's lol

this is code. what are the packets?
09/02/2012 11:34 Neo Invincible#4
Quote:
Originally Posted by DarkPlayer123 View Post
this is code. what are the packets?
You actually were away for a while don't ya?
This are packets, based on ByteArray's..


Simple explaination of the working of DO's ByteArrays:

For example: Alien packets:
Code:
.H{......^...T........-=[ Streuner ]=-..!F.........................................^..!i...q...
the HEX of it:
Code:
00 48 7B 1C 00 00 05 E6 A7 5E 00 00 00 54 00 00 00 01 00 00 00 10 2D 3D 5B 20 53 74 72 65 75 6E 65 72 20 5D 3D 2D 00 00 21 46 00 00 18 C9 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 14 18 A2 00 00 05 E6 A7 5E 00 00 21 69 00 00 19 71 00 00 03 E8
Then u pick the FIRST 2 Hex (bytes).. and parse them with:
00 48
[Only registered and activated users can see links. Click Here To Register...]

Result=72 => We got the length of the whole packet here (Doesn't mean u need to add 72 items.. no)

Then the second 2 bytes: 7B 1C
[Only registered and activated users can see links. Click Here To Register...]

There u got the Packet ID.. and from that way u can find more.. but I'll explain this later :)
09/02/2012 11:40 joepie1215#5
LMFAO half your post comes in this thread 0 thanks post up whole codes for the packers lol xDD
09/02/2012 11:41 Neo Invincible#6
Quote:
Originally Posted by joepie1215 View Post
LMFAO half your post comes in this thread 0 thanks post up whole codes for the packers lol xDD
As I said.. people don't know me (yet)
09/02/2012 11:41 iU0U2bm9E1Gir7gf#7
Quote:
Originally Posted by Neo Invincible View Post
You actually were away for a while don't ya?
This are packets, based on ByteArray's..

i have the packets from UDOBot...
and i don't code java... or understand java. or which language it's coded?
09/02/2012 11:42 Dr.Toni-old#8
@TE
Your packets are the very old packets :)

Not the acutally ones :)
09/02/2012 11:43 Neo Invincible#9
Actually it's C#, and not hard to learn.. packets from UDOBot are quite old.. let me say very old :)
09/02/2012 11:45 iU0U2bm9E1Gir7gf#10
i'll learn to sniff packets, but i dont understand how to :(
09/02/2012 11:46 Neo Invincible#11
Protip: WPEProMod.. or WireShark or something simular, then u'll get also things like:

Code:
.)h....#0|D|7034|7637|0|0|0|0|0|0|7267|7295.
Yes! there are some "old like" packets in DO.. still much of them are used, but another way like before (quite smart).
09/02/2012 11:49 iU0U2bm9E1Gir7gf#12
Quote:
Originally Posted by Neo Invincible View Post
Protip: WPEProMod.. or WireShark or something simular, then u'll get also things like:

Code:
.)h....#0|D|7034|7637|0|0|0|0|0|0|7267|7295.
Yes! there are some "old like" packets in DO.. still much of them are used, but another way like before (quite smart).
i have WPEProMod ... i think the problem is... i dont understand hex...
09/02/2012 13:04 MagierDesGrauens#13
The flying packet was something like
FLY|Hero.X|NewX|Hero.Y|NewY
or
FLY|NewX|Hero.X|NewY|Hero.Y

but NOT
FLY|x|y|hero.x|hero.y