update: source code not seems to be reusable in any new/old client. I had no luck running old server with this old client (btw it's from 2005)
only benefit seems to be c3 file export possibility, however we still don't know how to use it.
contents:
you will need: visual studio 6.0 (c++ is enough)
d3d 8.1 sdk libs (can be found on the net)
all the rest should compile without problem.
if you never seen visual studio, or don't know what it is, don't download the files, they will be useless for you
as now, we have full server and client source files, we can create new game!
special thanks to nooneatall, who found those files on the net.
greetings go to: funhacker, Cagney, nooneatall, Chalky, and all ACME Players!
only benefit seems to be c3 file export possibility, however we still don't know how to use it.
contents:
- autopatch client(conquer - but that doesn't matter really - it's the same)
- game client
- 3ds max (5.0 and 7.0) plugins for creating c3 files(don't ask me how they work - 3ds crashes after you try to export anything. please report back if you get any luck saving c3 file that is bigger than 36 bytes without crashing the 3ds.)
you will need: visual studio 6.0 (c++ is enough)
d3d 8.1 sdk libs (can be found on the net)
all the rest should compile without problem.
if you never seen visual studio, or don't know what it is, don't download the files, they will be useless for you
as now, we have full server and client source files, we can create new game!
special thanks to nooneatall, who found those files on the net.
greetings go to: funhacker, Cagney, nooneatall, Chalky, and all ACME Players!