Burn3r Struct Logger!

08/24/2012 13:28 futbolcuadem#1
Code:
=================================================
============== BuRn3R Struct Logger =============
== Structs: CPlayer, CServer, CBase & CVehicle ==
=================================================
struct CPlayer
{
	char BuRn3R1[7416];//0x00
	int GlobalIndex;//0x1CF8
	char BuRn3R2[42816];//0x1CFC
	float NoRecoil1;//0xC43C
	float NoRecoil2;//0xC440
	float NoRecoil3;//0xC444
	char BuRn3R3[72];//0xC448
	BYTE Index;//0xC490
	char BuRn3R4[19];//0xC491
	float GravityX;//0xC4A4
	float GravityY;//0xC4A8
	float GravityZ;//0xC4AC
	char BuRn3R5[12];//0xC4B0
	int WeaponState;//0xC4BC
	char BuRn3R6[15416];//0xC4C0
	float PlayerSpeed;//0x100F8
	float NoSpread;//0x100FC
	float FastNadeBlast;//0x10100
	char BuRn3R7[136];//0x10104
	int PlayerView3D;//0x1018C
	char BuRn3R8[4];//0x10190
	float Pitch;//0x10194
	char BuRn3R9[24];//0x10198
	float Yaw;//0x101B0
	char BuRn3R10[12];//0x101B4
	float ViewX;//0x101C0
	float ViewY;//0x101C4
	float ViewZ;//0x101C8
	char BuRn3R11[12];//0x101CC
	WORD Weapon1;//0x101D8
	WORD Weapon2;//0x101DA
	WORD Weapon3;//0x101DC
	char BuRn3R12[90];//0x101DE
	BYTE PlayerState;//0x10238
	char BuRn3R13[155];//0x10239
	float NoFallDamage;//0x102D4
	char BuRn3R14[20];//0x102D8
	float PosX;//0x102EC
	char BuRn3R15[4];//0x102F0
	float PosY;//0x102E4
	char BuRn3R16[4];//0x102E8
	float PosZ;//0x102F4
	char BuRn3R17[96];//0x102F8
	DWORD AutoPlant;//0x10358
	DWORD AutoDefuse;//0x1035C
	char BuRn3R18[14];//0x10360
	DWORD AutoShot;//0x1036E
	char BuRn3R19[106];//0x10372
	float NoM134Idle;//0x103DC
	char BuRn3R20[23836];//0x103E0
	int LocalIndex;//0x160FC
};

struct CServer
{
	char BuRn3R1[292];//0x00
	BYTE AntiAbnormal1;//0x124
	BYTE AntiAbnormal2;//0x125
	char BuRn3R2[570];//0x126
	BYTE AntiAbnormal3;//0x360
	BYTE AntiAbnormal4;//0x361
	char BuRn3R3[554];//0x362
	int Premium;//0x58C
	long PremiumDays;//0x590
	char BuRn3R4[793292];//0x594
	int SuperMaster;//0xC2060
	char BuRn3R5[20565];//0xC2064
	BYTE Slot1;//0xC70B9
	BYTE Slot2;//0xC70B5
	BYTE Slot3;//0xC70B6
	BYTE Slot4;//0xC70B7
	BYTE Slot5;//0xC70BC
	BYTE Slot6;//0xC70B9
	BYTE Slot7;//0xC70BA
	BYTE Slot8;//0xC70BB
	char BuRn3R6[98524];//0xC70BC
	long Level;//0xDF198
	char BuRn3R7[12];//0xDF19C
	long Dinar;//0xDF1A8
	char BuRn3R8[16];//0xDF1AC
	long Invisible;//0xDF1BC
	char BuRn3R9[5440];//0xDF1C0
	int RoomMaster//0xE0700
};

struct CVehicle
{
	char BuRn3R1[10683812];//0x00
	float Pitch;//0xA305A4
	float Yaw;//0xA305A8
};

struct CBase
{
	CPlayer* pLocal;//0xA30A04
	char* BuRn3R1[1195232];//0xA30A08
	CPlayer** pGlobal;//0xB546E8
};
============================================
============= Credits: BuRn3R ==============
============ Succesfully Logged ============
============ ***.Cyber-Hax.*** =============
============================================

// removed - leeching
08/24/2012 13:30 BiiBBeL#2
nicht downloaded das ist ein fake
#clrq
08/24/2012 13:32 futbolcuadem#3
not fake :rtfm::mad:
08/24/2012 13:35 BiiBBeL#4
Du bist aber nicht der echte!
08/24/2012 14:03 ArthurCh#5
was bringt das ? ist das ein hack oder was?
08/24/2012 14:14 Syb3rD4rk#6
Post here

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08/24/2012 18:14 xxfabbelxx#7
// closed