idk , i think i did everything right, but it didnt work , So if any 1 wanna look at what i did to c if there is some thing wrong to tell me
and . . . .
and . . . .
PS : am a nooby c# learner and Making This Server just For educational purposes , So plz Dont Flame me sayin , WTF noobs r tryin to make Server GO GET A LIFE! Cuz i do have 1 Already , c ya Guys
Code:
public void Revive(bool Tele)
{
if (Alive)
return;
if (Tele)
{
foreach (ushort[] revp in DataBase.RevPoints)
{
if (revp[0] == LocMap)
{
Stamina = 100;
Teleport(revp[1], revp[2], revp[3]);
break;
}
}
}
Code:
}
CurHP = MaxHP;
Alive = true;
MyClient.SendPacket(General.MyPackets.Status1(UID, 0));
MyClient.SendPacket(General.MyPackets.Status3(UID));
MyClient.SendPacket(General.MyPackets.Vital(UID, 26, GetStat()));
MyClient.SendPacket(General.MyPackets.CharacterInfo(this));
SendEquips(false);
BlueName = false;
MyClient.SendPacket(General.MyPackets.Vital(UID, 26, GetStat()));
Stamina = 100;
MyClient.SendPacket(General.MyPackets.Vital(UID, 9, Stamina));
World.UpdateSpawn(this);
DeathSent = false;
}
Code:
case 94:
{
MyChar.Revive(true);
MyChar.Stamina = 100;
break;
}