Hello! :)
I recently started playing on vsro servers and thought that a I need a clientless tool, so I started searching around. I found the guides which Drew Benton made (lot of thanks for that), so I believe that I understand the basics of the way silkroad handles the packets.
After this, I started experimenting. I found the AutoIT solution, but truth to be told, I don't like AutoIT at all, so I moved on.
Finally, I found
I recently started playing on vsro servers and thought that a I need a clientless tool, so I started searching around. I found the guides which Drew Benton made (lot of thanks for that), so I believe that I understand the basics of the way silkroad handles the packets.
After this, I started experimenting. I found the AutoIT solution, but truth to be told, I don't like AutoIT at all, so I moved on.
Finally, I found
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Best regards, Levela
08/18/2012 02:37
sarkoplata#2
Forget about everything you've done...
Start from scratch with this: [Only registered and activated users can see links. Click Here To Register...]
08/18/2012 15:45
supermando#3
PacketWriter writer = new PacketWriter(0x704F, 1);
writer.AppendByte(4); Socket.Send(writer.GetPacket());
08/19/2012 22:02
intercsaki#4
And not to mention, you'll have more luck in the coding section.
#Request move
08/19/2012 22:28
PortalDark#5
#moved to correct section
02/25/2014 18:57
tarek1500#6
I think u get DC from security bytes u should get them from Handshake packet and some calculation u ll get them :D , u know sro packet consist of
packet lenght packet opcode packet security packet data |