TrinityCo Bots?

08/13/2012 03:03 ShineJr#1
Anyone know some bots that will work for TrinityCo. Preferably free.
08/13/2012 03:10 diedwarrior#2
Trinityco owner is a respected member here,so you probably won't find any bots for that game and even if you do, he can probably stop them in less than a day (:.
So you're on your own.
08/13/2012 03:11 shadowman123#3
Lol sm1 named -Impulse- tell him to code one for ya -.- he wont mind doing that Rofl
08/13/2012 11:10 pro4never#4
Last I checked they had little>no protection. I went on to see if I could log some packets for features I hadn't done yet and once I was done turned on the hunt bot and it worked perfectly fine with no modifications.

My suggestion, use one of the many hook based examples/frameworks in the programming section and write a basic bot yourself to use on trinity (or any server)
08/13/2012 13:53 _DreadNought_#5
Quote:
Originally Posted by pro4never View Post
Last I checked they had little>no protection. I went on to see if I could log some packets for features I hadn't done yet and once I was done turned on the hunt bot and it worked perfectly fine with no modifications.

My suggestion, use one of the many hook based examples/frameworks in the programming section and write a basic bot yourself to use on trinity (or any server)

TrinityCO now have a full anticheat. custom packet encryptions(iirc) etc. Making a bot is no simple task. However, I know it has been done.(Watched it be done.)
08/13/2012 22:46 { Angelius }#6
Quote:
Originally Posted by _DreadNought_ View Post
TrinityCO now have a full anticheat. custom packet encryptions(iirc) etc. Making a bot is no simple task. However, I know it has been done.(Watched it be done.)
The only thing that didn't work on trinity is the jump spamming(aka speed hacking)/ninjas shift spamming other then that my memory based bot worked just fine....


Oh.. and just for the record i don't think that any one wold bother to make a bot for a server that has a sloppy/random/mixed up/annoying monsters spawning system... also monsters spread across the whole map and they always hang and stop attacking/moving :|