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bot_chatter: off / radio / minimal / normal
Controls how often the bots use their radios.
bot_defer_to_human: 0/1
Set to 0 to let bots complete map objectives.
bot_difficulty: 0/1/2/3
0 is Easy, 1 is Normal, 2 is Hard, & 3 is Expert. You must set this cvar before you add the bots.
bot_join_after_player: 0/1
Bots wait for a human to join before joining. Set to 0 to allow bots to play without humans.
bot_join_team: any / CT / T
Add bot(s) to a specific team.
bot_add
Adds a bot to whichever team has fewer players
bot_add_ct
Adds a Counter-Terrorist bot
bot_add_t
Adds a Terrorist bot
bot_kick
Kicks the specified bot, or all bots if no name is given
bot_kill
Kills the specified bot, or all bots if no name is given
bot_prefix: "string"
Defines a Prefix for all bot's names.
bot_quota
Set to # of bots allowed on server
bot_quota_mode normal / fill
Determines the type of quota. Allowed values: 'normal' and 'fill'. If 'fill', the server will adjust bots to keep N players in the game, where N is bot_quota.
bot_auto_vacate
If nonzero, bots will automatically leave to make room for human players.
bot_auto_follow
If nonzero, bots with high co-op may automatically follow a nearby human player.
bot_memory_usage
Reports on the bots' memory usage
bot_allow_rouges 0 / 1
If nonzero, bots may occasionally go 'rogue'. Rogue bots do not obey radio commands, nor pursue scenario goals.
bot_eco_limit
If nonzero, bots will not buy if their money falls below this amount.