Fault Address

08/05/2012 11:23 kaderebak#1
Fault Address: Undeterminable(632F0000632F 00:00000000)

This is the idea about the error code ?

Call Stack (Short)
------------------------------------------------------------------------------

Address Frame Function SourceFile
0000632F0000632F 000000005E2AF280 Undeterminable(0000:00000000) (e126)
08/05/2012 20:21 misterd#2
too less information to tell what it is asking for, got more?
08/06/2012 00:14 TheSuperKiller#3
that stopping u from opening .NET framework 4 application until Sframe is shut down ?
08/06/2012 01:19 kaderebak#4
Quote:
Originally Posted by misterd View Post
too less information to tell what it is asking for, got more?
Address Frame Function SourceFile
00006E5D00006E5D 000000005E0BF280 Undeterminable(0000:00000000) (e126)
0000000140286BE5 000000005E0BF6B0 0001:00285BE5
0000000140152325 000000005E0BF720 0001:00151325
000000014015E3E8 000000005E0BF970 0001:0015D3E8
000000014000FE28 000000005E0BFEF0 0001:0000EE28
0000000140391EF7 000000005E0BFF20 0001:00390EF7
0000000140391FCF 000000005E0BFF50 0001:00390FCF
000000007755652D 000000005E0BFF80 BaseThreadInitThunk+D
000000007768C521 000000005E0BFFD0 RtlUserThreadStart+21

Quote:
Originally Posted by TheSuperKiller View Post
that stopping u from opening .NET framework 4 application until Sframe is shut down ?
NET framework 4 is working smoothly

[Only registered and activated users can see links. Click Here To Register...]

Immediate shut down and opened, do not freeze
08/06/2012 01:39 misterd#5
this :

000000007755652D 000000005E0BFF80 BaseThreadInitThunk+D
000000007768C521 000000005E0BFFD0 RtlUserThreadStart+21

tells me it has to do something with userinformation, perhaps something is wrong with an user in your database thats been recently added or its unable to read the amount of user(s) created, or an special char in someone(s) name is causing your server to shutdown..

Possibility(s) :

its unable to read the database information, or an file may be corrupted as result an virus has have been eating on your .DLL file(s).
08/06/2012 01:58 kaderebak#6
When collapsed, no insert, read, or do not update. In short, I can not detect the error.
08/06/2012 06:01 misterd#7
Quote:
Originally Posted by kaderebak View Post
When collapsed, no insert, read, or do not update. In short, I can not detect the error.
-Corrupted Dlls?
-Corrupted gameserver?
-LUA failure
-internal failure in gameserver ( aka LOCK )

No insert,read,or update = no connection to database.

wich leaves me with the following options :

Recently added Lua(s) are bugging, causeing this.
Recently changed .OPT(s) may result in this aswell
Corrupted dll / gameserver
Something may be crashing your program ( running on background )

, question :

do you see iniatilizing.... (item) ok?

or dont you even get to that screen?



//edit :

forgot to mention, maybe ur telnet isnt making a connection.

if telnet does work, then make it force a dump file when u start running the application or either way set a breakpoint so it doesnt go further to crash anything.

if u want remote help, PM me.
08/06/2012 06:46 kaderebak#8
misterd Thank you for your kind interest.
08/06/2012 06:52 TheSuperKiller#9
maybe npc position cause this .
08/06/2012 07:10 alshqqaa#10
xD ur problem it's easy ..

use your mind @:-|
08/06/2012 08:33 misterd#11
Quote:
Originally Posted by alshqqaa View Post
xD ur problem it's easy ..

use your mind @:-|
instead of commenting something you barely know about, give him a lead what it could be instead of just talking trash and coming up with no facts but just an flame.
08/06/2012 11:41 glandu2#12
BaseThreadInitThunk and RtlUserThreadStart are windows internal functions in kernel.dll and ntdll.dll

if you make an empty folder and move the gameserver in the folder, launch it, does it crash ? test by adding gameserver.eop, enable database, add map files, add lua files progressively in that folder to know which thing make the gameserver crash