[help] Changing Portal Destination

07/30/2012 00:49 sominus#1
I want to change the Apulune portal to Keo (lvl 1-20) and make it so it teleports you to another map (map 102 in this case).

I've made a copy of 102.svmap and 102.wld and renamed them to 81.
Added [SET_ZONE_81] in map.ini
81.svmap it's on my maps folder.

I've edited 35.svmap and made changes to that portal (destination=81, Faction=1, Level=1-80).

But the portal won't work. (it used to work when destination was Keo).

Any hint?
07/30/2012 02:08 dimaster10#2
Необходимо открыться 35.svmap и там в секции *Portals *, чтобы выбрать необходимый и определить необходимые координаты и MapID
07/30/2012 17:24 sominus#3
I've used Shaiya Studio to edit the svmap. If I choose "destination=30" (example), the portal works fine, but if I choose "destination=102" it doesn't work anymore.
I have both 30 and 102 svmap files in /Maps and also they're defined in map.ini
My Logs doesn't show any related errors.

Screenshot:
Code:
http://img27.imageshack.us/img27/1961/svmaperr1.jpg
07/31/2012 00:47 TeddyBear94#4
mh why u want to use that portal at all ? ö.ö
isnt it easier to add to a teleporter a other destination? ( for that u just have to edit the teleporter in sh studio if im right)
07/31/2012 18:32 sominus#5
Yes, I could use a teleporter but I want to filter the map to make it Lvl55-60 only, that's why I use a Portal.

My map.ini was like this:

...
[SET_ZONE_89]
[SET_ZONE_90]

[SET_ZONE_102]

So I've added the missing zones _91 to _101 (they are 'dummy zones') and made a copy of a random map, renaming then to 91.svmap, 92 93... etc to fill the gaps until 100.svmap

And now the portal works, but to be honest, I'm not sure if adding the missing zones was the right thing to do.
07/31/2012 22:22 dimaster10#6
It is necessary to fill empty zones
08/03/2012 21:49 sominus#7
Yes, figured that and it works now, thanks.