I haven't had time to search, so yeah. But I was curious, are these even possible to add into the files? I mean, I haven't seen anyone ask for them yet. It would be nice to see them enter the PServers.
Some people might want them for GM's only. But still, I'd like to know more about item editing if any ones willing to write a tutorial or two about them.Quote:
I agree...Why You need them if You can make Your critical rate much higher and critical damage 2 times higher? :P
that destory a good pvp in a game teh dmg grow so high look my mage hit 66k on a bagi in pvp and that 1-3 times in arow+otehr skills where is teh fun ?Quote:
No neeed
10% crit bijous and 50% increase crit dmg = AK47
Then you would overpower everybody in a GM pvp event which is no fun ._.Quote:
I would accually like 100%crit bijous and 999999% crit dmg gems. For GMS only ofcourse. Because that is the only way to bypass the 16byte limit (65536). Because I think normal damage is using 16byte and crit dmg is using 32byte (4294967296). That could accually make gms 1hit kill almost anything, because 4mil dmg could kill the Reincarnation Of Helion in around 30 sec (he has 690 mil hp).
I wish I knew how to accually change the byte types of values. I think that would involve editing the main core of the game, but if I could set damage limit to 64 bytes (18446744073709551616) That would be nice. Kill strongest boss in 1 hit no skill. ^^
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Then you would overpower everybody in a GM pvp event which is no fun ._.
This is also to whoever said increasing the max skill levels. That is also possible/does work. Probably increase max skill levels to 15 or 20 for all of the left over skill points that people havent used. :D
There probably will be bugs, but I doubt it since its nothing serious. It's just the level of the skills. Unless the client can't read any skill level beyond level 10 xPQuote:
when u rise the skill lvl u will have huge bugs and massiv work the skills are now fair for each klass but when u increase it much more u'll destroy teh balance. a lvl 20 wonder firing or crowwings uhm ;) lvl 20 cf hut then 20/30k ^^
maybe just a idea increase the mastery add by 1-10% at lvl 10
Actually, the client can't read above 10. Dekaron-Extreme had a HUGE problem with that. They "Fixed" it, then bugged Fishing, and glitched all the skills to where you lost all the skills you've learned. Anyways, I don't suggest taking skills above level 10, unless you want to do some heavy over-hauls on the client side. The server would be easy, just telling it to raise the max skill limit to whatever you want, and you SHOULDN'T have a problem.Quote:
There probably will be bugs, but I doubt it since its nothing serious. It's just the level of the skills. Unless the client can't read any skill level beyond level 10 xP
That's a great idea. Forget adding new levels to the Active skills. What about adding like 30-40 more levels to the weapon mastery? :D