6% Damage Gems...

01/08/2009 09:15 ADHDKiD#1
I haven't had time to search, so yeah. But I was curious, are these even possible to add into the files? I mean, I haven't seen anyone ask for them yet. It would be nice to see them enter the PServers.
01/08/2009 09:29 -GeForce-#2
yeah
that would be nice
01/08/2009 10:49 inferno66666#3
No neeed
10% crit bijous and 50% increase crit dmg = AK47
01/08/2009 11:44 MrYoda#4
Quote:
Originally Posted by inferno66666 View Post
No neeed
10% crit bijous and 50% increase crit dmg = AK47
I agree...Why You need them if You can make Your critical rate much higher and critical damage 2 times higher? :P
01/08/2009 17:15 ADHDKiD#5
Quote:
Originally Posted by MrYoda View Post
I agree...Why You need them if You can make Your critical rate much higher and critical damage 2 times higher? :P
Some people might want them for GM's only. But still, I'd like to know more about item editing if any ones willing to write a tutorial or two about them.
01/08/2009 21:50 Raknohv#6
- Inside the itemoption_etc.csv you are able to modify the maximum or minimum option of the item. For example, 5% is the maximum for atack gems, but you can modify it to 9%,or the critical bijous to 10%.

- I haven't test it yet, cause I'm still testing so many things :D but give it a shot. I think it will work. Remember you still have to modify it on the csv and the data.pak.
01/08/2009 21:53 -GeForce-#7
Quote:
Originally Posted by inferno66666 View Post
No neeed
10% crit bijous and 50% increase crit dmg = AK47

nah these gems to strong

i think +5%/+6% would be beter idea
01/09/2009 08:00 LastDesire#8
Anything is possible on Dekaron/2moons. Heck you could even make your own custom maps/weapons/skills/class.
01/09/2009 13:45 Gentleman Jack#9
Quote:
Originally Posted by inferno66666 View Post
No neeed
10% crit bijous and 50% increase crit dmg = AK47
that destory a good pvp in a game teh dmg grow so high look my mage hit 66k on a bagi in pvp and that 1-3 times in arow+otehr skills where is teh fun ?

bring %gems 1-2%critrate gems
and not that 50% crit dmg junk
01/09/2009 14:01 -GeForce-#10
yeah 50% to ownage gems

+5% ice/light etc would be beter
01/09/2009 18:55 Zombe#11
I would accually like 100%crit bijous and 999999% crit dmg gems. For GMS only ofcourse. Because that is the only way to bypass the 16byte limit (65536). Because I think normal damage is using 16byte and crit dmg is using 32byte (4294967296). That could accually make gms 1hit kill almost anything, because 4mil dmg could kill the Reincarnation Of Helion in around 30 sec (he has 690 mil hp).

I wish I knew how to accually change the byte types of values. I think that would involve editing the main core of the game, but if I could set damage limit to 64 bytes (18446744073709551616) That would be nice. Kill strongest boss in 1 hit no skill. ^^
01/10/2009 07:41 LastDesire#12
Quote:
Originally Posted by Zombe View Post
I would accually like 100%crit bijous and 999999% crit dmg gems. For GMS only ofcourse. Because that is the only way to bypass the 16byte limit (65536). Because I think normal damage is using 16byte and crit dmg is using 32byte (4294967296). That could accually make gms 1hit kill almost anything, because 4mil dmg could kill the Reincarnation Of Helion in around 30 sec (he has 690 mil hp).

I wish I knew how to accually change the byte types of values. I think that would involve editing the main core of the game, but if I could set damage limit to 64 bytes (18446744073709551616) That would be nice. Kill strongest boss in 1 hit no skill. ^^
Then you would overpower everybody in a GM pvp event which is no fun ._.

This is also to whoever said increasing the max skill levels. That is also possible/does work. Probably increase max skill levels to 15 or 20 for all of the left over skill points that people havent used. :D
01/10/2009 16:55 Gentleman Jack#13
Quote:
Originally Posted by LastDesire View Post
Then you would overpower everybody in a GM pvp event which is no fun ._.

This is also to whoever said increasing the max skill levels. That is also possible/does work. Probably increase max skill levels to 15 or 20 for all of the left over skill points that people havent used. :D

when u rise the skill lvl u will have huge bugs and massiv work the skills are now fair for each klass but when u increase it much more u'll destroy teh balance. a lvl 20 wonder firing or crowwings uhm ;) lvl 20 cf hut then 20/30k ^^

maybe just a idea increase the mastery add by 1-10% at lvl 10
01/10/2009 18:25 LastDesire#14
Quote:
Originally Posted by derAtze View Post
when u rise the skill lvl u will have huge bugs and massiv work the skills are now fair for each klass but when u increase it much more u'll destroy teh balance. a lvl 20 wonder firing or crowwings uhm ;) lvl 20 cf hut then 20/30k ^^

maybe just a idea increase the mastery add by 1-10% at lvl 10
There probably will be bugs, but I doubt it since its nothing serious. It's just the level of the skills. Unless the client can't read any skill level beyond level 10 xP

That's a great idea. Forget adding new levels to the Active skills. What about adding like 30-40 more levels to the weapon mastery? :D
01/10/2009 21:27 Krunky#15
Quote:
Originally Posted by LastDesire View Post
There probably will be bugs, but I doubt it since its nothing serious. It's just the level of the skills. Unless the client can't read any skill level beyond level 10 xP

That's a great idea. Forget adding new levels to the Active skills. What about adding like 30-40 more levels to the weapon mastery? :D
Actually, the client can't read above 10. Dekaron-Extreme had a HUGE problem with that. They "Fixed" it, then bugged Fishing, and glitched all the skills to where you lost all the skills you've learned. Anyways, I don't suggest taking skills above level 10, unless you want to do some heavy over-hauls on the client side. The server would be easy, just telling it to raise the max skill limit to whatever you want, and you SHOULDN'T have a problem.

But does anyone know if adding 6% gems will work? I mean, Acclaim has them in 4.5.x+ atm. But can we add them without too much work? (And too much work, I mean Server side ASMing and Client side as well).